Fri Jan 28, 2022 8:53 pm
Prior to moving to my M1 machine, I used Fusion exclusively within Davinci Resolve. When I started having issues on the new machine in Resolve, I switched over to Fusion for Motion Graphic work and found that, as others have mentioned, Fusion Standalone is more stable and has less resource overhead. It's not trying to run a million other things that you don't need in the background.
I've also found it's much easier to diagnose/fix issues. If Resolve crashes on a render, it just freezes up/force quits. In Fusion Standalone, when a render gets stuck at a particular frame I've been able to stop the render and either restart the app or just simply restart the render from that point — it continues without issue, for the most part. I can also render out portions of my work more easily than in Resolve by setting Render Ranges (no jumping over to the Deliver Tab, setting in and out points, then checking all your export settings every time you want to render).
I do miss some of the features of Fusion in Resolve — the Waviness node, for instance* — but overall it's much more stable for me on an M1 machine. No H265 or ProRes Alpha channel exporting options on M1, for some reason though. Hopefully that gets fixed ASAP. There are still a few quirks with memory management and not performing quite as well as I'd hoped on the M1 architecture, but overall better than Fusion within Resolve.
*Anyone know of an easy alternative/workaround for achieving what Waviness does in Resolve in Fusion Standalone?
M1 Max Macbook Pro 16-inch (2021)
OS Monterey 12.2.1
Apple M1 Max
10-Core CPU
32-Core GPU
64GB RAM
Intel MacBook Pro 15-inch (2018)
OS Catalina 10.15.7
2.6GHz 6-Core Intel Core i7
32GB RAM
Radeon Pro Vega 20 4GB