Hendrik Proosa wrote:Imho it all points in the direction that aquisition of Fusion was to get an ”effects” page for Resolve.
That wouldn't have made any sense given that they already had one, in the form of the Color page, which is far better in Resolve than Fusion is in Resolve.
Fusion is a compositing application with some limited motion graphics capabilities.
I think what BMD is actually doing is trying to treat it like a motion graphics page rather than an effects page for Resolve, in which case it is a sub-optimal tool for the job, and in the meantime the more legitimate use case of Fusion as a compositor is suffering... we get the worst of both worlds because BMD doesn't really seem to understand what Fusion actually is.
Just look at the headline features for F18:
https://www.blackmagicdesign.com/products/fusion- Create templates for use in the Cut page. The example picture? A fancy title.
- Animation curve modifiers. The use case cited? Titles and effects being dragged into the timeline.
- Audio plays back on the Fusion page. While this is one of the few things they have added which are actually legitimate for something other than motion graphics, the use case they list for it is to sync animations to the sound.
- Custom vector shapes. Why? Motion graphics.
- Access to new GPU-accelerated Resolve FX (they probably added them for the Edit page and just mentioned it here...)
- Node tree bookmarks, to ease navigation. This one could go either way...
Note that practically every major feature they are adding has a focus on motion graphics. They are trying to transform a pro compositing application into a sub-par motion graphics application by ignoring what Fusion was really meant for.
Node-based tools such as Fusion are not the best choice for motion graphics. Period, end of story. They are optimal for compositing.
BMD is trying to treat a high-end compositing application like a motion graphics tool. The end result is that people trying to do compositing are suffering when they change things to better suit motion graphics but as a result make things worse for compositors, but in the meantime the entire concept of the application is wrong for motion graphics, so people trying to motion graphics in Fusion will always find it to be sub-par for that.
As I said earlier, the worst of both worlds.