
- Posts: 2297
- Joined: Tue Jun 17, 2014 7:29 am
- Location: France
{
Tools = ordered() {
CigaretteButt = Shape3D {
NameSet = true,
Inputs = {
Shape = Input { Value = FuID { "SurfaceCylinderInputs" }, },
["MtlStdInputs.MaterialID"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
["SurfaceCylinderInputs.Radius"] = Input { Value = 0.01, },
["SurfaceCylinderInputs.Height"] = Input { Value = 0.05, },
["SurfaceCylinderInputs.BottomCap"] = Input { Value = 1, },
["SurfaceCylinderInputs.TopCap"] = Input { Value = 1, },
["SurfaceCylinderInputs.ObjectID.ObjectID"] = Input { Value = 2, }
},
ViewInfo = OperatorInfo { Pos = { 220, 16.5 } },
},
pDirectionalForce1 = pDirectionalForce {
ID = 7,
CtrlWZoom = false,
Inputs = {
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 330, 82.5 } },
},
pEmitter1 = pEmitter {
ID = 2,
Inputs = {
Number = Input { Value = 5, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.05, },
VelocityVariance = Input { Value = 0.01, },
Angle = Input { Value = 90, },
AngleVariance = Input { Value = 180, },
AngleZVariance = Input { Value = 360, },
RotationControls = Input { Value = 1, },
RotationMode = Input { Value = 1, },
AlwaysFaceCamera = Input { Value = 0, },
SpinControls = Input { Value = 1, },
SpinX = Input { Value = 5, },
SpinXVariance = Input { Value = 5, },
SpinY = Input { Value = 5, },
SpinYVariance = Input { Value = 5, },
SpinZ = Input { Value = 5, },
SpinZVariance = Input { Value = 5, },
["SphereRgn.Size"] = Input { Value = 0.0002, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeOverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BlurOverLife2D",
Source = "Value",
},
},
ViewInfo = OperatorInfo { Pos = { 220, 82.5 } },
},
pEmitter1SizeOverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
CtrlWZoom = false,
},
pEmitter1BlurOverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.7, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
CtrlWZoom = false,
},
pRender1 = pRender {
Inputs = {
_MotionBlurWarning = Input { Disabled = true, },
GlobalOut = Input { Value = 100, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Disabled = true, },
["MaterialID.MaterialID"] = Input { Value = 2, },
["ObjectID.ObjectID"] = Input { Value = 3, },
Input = Input {
SourceOp = "pDirectionalForce1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 550, 82.5 } },
},
Replicate3D1 = Replicate3D {
Inputs = {
Alignment = Input { Value = 2, },
Translation = Input { Value = 1, },
ScaleNest = Input { Value = 1, },
["Scale.X"] = Input { Value = 0.1, },
Destination = Input {
SourceOp = "pRender1",
Source = "Output",
},
Input1 = Input {
SourceOp = "CigaretteButt",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 715, 16.5 } },
}
}
}
{
Tools = ordered() {
FBXMesh3D1 = SurfaceFBXMesh {
Inputs = {
["Transform3DOp.Rotate.X"] = Input { Value = 10.4, },
["Transform3DOp.Rotate.Y"] = Input { Value = 49.6, },
["Transform3DOp.Scale.X"] = Input { Value = 0.109, },
ImportFile = Input { Value = "/Users/sam/Desktop/clopes/set-of-cigarette-and-narcotic-bag-3d-model/Cigarette butt/megot-de-cigarette.obj", },
TransformToWorld = Input { Value = 0, },
["ObjectID.ObjectID"] = Input { Value = 5, },
MaterialInput = Input {
SourceOp = "Loader2",
Source = "Output",
},
["MtlStdInputs.UseTwoSidedLighting"] = Input { Value = 1, },
["MtlStdInputs.MaterialID"] = Input { Value = 28, },
},
ViewInfo = OperatorInfo { Pos = { 385, 16.5 } },
},
Loader2 = Loader {
Clips = {
Clip {
ID = "Clip1",
Filename = "/Users/sam/Desktop/clopes/set-of-cigarette-and-narcotic-bag-3d-model/Cigarette butt/megot-de-cigarette-texture.jpg",
FormatID = "JpegFormat",
StartFrame = -1,
LengthSetManually = true,
TrimIn = 0,
TrimOut = 0,
ExtendFirst = 0,
ExtendLast = 0,
Loop = 0,
AspectMode = 0,
Depth = 0,
TimeCode = 0,
GlobalStart = 0,
GlobalEnd = 0
}
},
Inputs = {
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
},
ViewInfo = OperatorInfo { Pos = { 385, -49.5 } },
},
Renderer3D4 = Renderer3D {
CustomData = {
ToolVersion = 2
},
Inputs = {
Width = Input { Value = 3840, },
Height = Input { Value = 2160, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SceneInput = Input {
SourceOp = "FBXMesh3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 385, 247.5 } },
},
Transform3 = Transform {
Inputs = {
Center = Input { Value = { 0.727917, 0.481481481481481 }, },
Size = Input { Value = 1.44, },
Angle = Input { Value = -27.7, },
Input = Input {
SourceOp = "Renderer3D4",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 385, 313.5 } },
},
ImagePlane3D1 = ImagePlane3D {
CtrlWZoom = false,
Inputs = {
["SurfacePlaneInputs.Visibility.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.Lighting.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.Matte.Nest"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 4, },
MaterialInput = Input {
SourceOp = "Transform3",
Source = "Output",
},
["MtlStdInputs.MaterialID"] = Input { Value = 5, },
},
ViewInfo = OperatorInfo { Pos = { 385, 379.5 } },
},
pEmitter1 = pEmitter {
ID = 3,
Inputs = {
["BezierRgn.Polyline"] = Input {
Value = Polyline {
},
},
RandomSeed = Input { Value = 3401, },
Number = Input { Value = 4.7, },
Color = Input { Value = 1, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.1, },
VelocityVariance = Input { Value = 0.1, },
RotationMode = Input { Value = 1, },
AlwaysFaceCamera = Input { Value = 0, },
Style = Input { Value = FuID { "ParticleStyleLine" }, },
Region = Input { Value = FuID { "BitmapRgn" }, },
["BitmapRgn.Bitmap"] = Input {
SourceOp = "Transform3",
Source = "Output",
},
["ParticleStyle.ColorControls"] = Input { Value = 1, },
["ParticleStyle.Red"] = Input { Value = 0.874, },
["ParticleStyle.Green"] = Input { Value = 0.599368224, },
["ParticleStyle.Blue"] = Input { Value = 0.036708, },
["ParticleStyle.Alpha"] = Input { Value = 0.112, },
["ParticleStyle.SizeControls"] = Input { Value = 1, },
["ParticleStyle.Size"] = Input { Value = 0.2598, },
["ParticleStyle.SizeVariance"] = Input { Value = 0.0354, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeOverLife",
Source = "Value",
},
["ParticleStyle.FadeControls"] = Input { Value = 1, },
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BlurOverLife2D",
Source = "Value",
},
},
ViewInfo = OperatorInfo { Pos = { 605, 445.5 } },
},
pEmitter1SizeOverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.726950354609929, RH = { 0.333333333333333, 0.634751773049645 }, Flags = { Linear = true } },
[1] = { 0.450354609929078, LH = { 0.666666666666667, 0.542553191489362 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
},
pEmitter1BlurOverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
CtrlWZoom = false,
},
pDirectionalForce1 = pDirectionalForce {
ID = 14,
Inputs = {
Direction = Input { Value = -97.8, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
Probability = Input { Value = 0.6, },
Region = Input { Value = FuID { "BitmapRgn" }, },
},
ViewInfo = OperatorInfo { Pos = { 220, 577.5 } },
},
pRender1 = pRender {
Inputs = {
_MotionBlurWarning = Input { Disabled = true, },
Width = Input { Value = 3840, },
Height = Input { Value = 2160, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Disabled = true, },
KillParticlesThatLeaveTheView = Input { Value = 1, },
["MaterialID.Nest"] = Input { Value = 1, },
["MaterialID.MaterialID"] = Input { Value = 2, },
["ObjectID.Nest"] = Input { Value = 1, },
["ObjectID.ObjectID"] = Input { Value = 2, },
Translation = Input { Value = 1, },
Rotation = Input { Value = 1, },
PivotNest = Input { Value = 1, },
Input = Input {
SourceOp = "pDirectionalForce1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 220, 511.5 } },
},
Replicate3D1 = Replicate3D {
Inputs = {
Alignment = Input { Value = 2, },
PerParticleColors = Input { Value = 0, },
Destination = Input {
SourceOp = "pRender1",
Source = "Output",
},
Input1 = Input {
SourceOp = "Duplicate3D1",
Source = "Data3D",
},
},
ViewInfo = OperatorInfo { Pos = { 220, 445.5 } },
},
Duplicate3D1 = Duplicate3D {
Inputs = {
LastCopy = Input { Value = 10, },
CopyProbability = Input { Value = 0.9, },
SceneInput = Input {
SourceOp = "ImagePlane3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 385, 445.5 } },
}
}
}
{
Tools = ordered() {
Loader1 = Loader {
Clips = {
Clip {
ID = "Clip1",
Filename = "C:\\Users\\SDR\\Desktop\\megot-de-cigarette-texture.jpg",
FormatID = "JpegFormat",
StartFrame = -1,
LengthSetManually = true,
TrimIn = 0,
TrimOut = 0,
ExtendFirst = 0,
ExtendLast = 0,
Loop = 0,
AspectMode = 0,
Depth = 0,
TimeCode = 0,
GlobalStart = 0,
GlobalEnd = 0
}
},
CtrlWZoom = false,
Inputs = {
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
},
ViewInfo = OperatorInfo { Pos = { 495, -16.5 } },
},
FBXMesh3D1 = SurfaceFBXMesh {
CustomData = {
MediaProps = {
},
},
Inputs = {
Size = Input { Value = 0.1, },
ImportFile = Input { Value = "C:\\Users\\SDR\\Desktop\\megot-de-cigarette.obj\\megot-de-cigarette.obj", },
TransformToWorld = Input { Value = 0, },
["ObjectID.ObjectID"] = Input { Value = 1, },
MaterialInput = Input {
SourceOp = "Loader1",
Source = "Output",
},
["MtlStdInputs.MaterialID"] = Input { Value = 3, },
},
ViewInfo = OperatorInfo { Pos = { 660, -16.5 } },
},
Replicate3D1 = Replicate3D {
Inputs = {
Alignment = Input { Value = 2, },
Translation = Input { Value = 1, },
ScaleNest = Input { Value = 1, },
["Scale.X"] = Input { Value = 0.1, },
Destination = Input {
SourceOp = "pRender1",
Source = "Output",
},
Input1 = Input {
SourceOp = "FBXMesh3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 990, -16.5 } },
},
pDirectionalForce1 = pDirectionalForce {
ID = 2,
Inputs = {
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 605, 49.5 } },
},
pEmitter1 = pEmitter {
ID = 3,
Inputs = {
Number = Input { Value = 5, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.05, },
VelocityVariance = Input { Value = 0.01, },
Angle = Input { Value = 90, },
AngleVariance = Input { Value = 180, },
AngleZVariance = Input { Value = 360, },
RotationControls = Input { Value = 1, },
RotationMode = Input { Value = 1, },
AlwaysFaceCamera = Input { Value = 0, },
SpinControls = Input { Value = 1, },
SpinX = Input { Value = 5, },
SpinXVariance = Input { Value = 5, },
SpinY = Input { Value = 5, },
SpinYVariance = Input { Value = 5, },
SpinZ = Input { Value = 5, },
SpinZVariance = Input { Value = 5, },
["SphereRgn.Size"] = Input { Value = 0.0002, },
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeOverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BlurOverLife2D",
Source = "Value",
},
},
ViewInfo = OperatorInfo { Pos = { 495, 49.5 } },
},
pEmitter1SizeOverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
CtrlWZoom = false,
},
pEmitter1BlurOverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.333333333333333, 0.5 }, Flags = { Linear = true } },
[1] = { 0.5, LH = { 0.666666666666667, 0.5 }, Flags = { Linear = true } }
}
},
SplineColor = { Red = 192, Green = 128, Blue = 64 },
CtrlWZoom = false,
},
pRender1 = pRender {
Inputs = {
_MotionBlurWarning = Input { Disabled = true, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
OutputMode = Input { Disabled = true, },
["MaterialID.MaterialID"] = Input { Value = 2, },
["ObjectID.ObjectID"] = Input { Value = 3, },
Input = Input {
SourceOp = "pDirectionalForce1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 825, 49.5 } },
}
}
}
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