Mon Jun 05, 2023 2:54 am
Have you tried tuning the settings in the Memory tab of the Preferences? If you find that Fusion isn't using all of your processor cores efficiently, you can try turning on Simultaneous Branching and increasing the number of frames processed at once for final rendering.
Each individual branch of nodes must be processed serially--it can't be efficiently multi-threaded because the order of operations is important. However, with Simultaneous Branching turned on, Fusion is able to process each discrete branch on its own, which can improve utilization. It can also lead to instability on some systems and/or some comps, though, which is why it's off by default. Whether or not it makes a difference to your rendering speed depends on the structure of the individual comp. If it's just one long linear graph it won't do anything, but if you have lots of branching in the comp it could speed things up significantly.
Rendering more frames at once can also improve speed, but only to a point. You have to be careful not to run out of RAM because swapping to the drive, even an SSD, will probably slow the render down more than greater CPU utilization speeds it up. Sometimes cutting the rendering back to only 1 frame at a time can improve performance in a comp that's very high res or that uses a large number of buffers.
Bryan Ray
http://www.bryanray.name
http://www.sidefx.com