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Card Reflection

PostPosted: Tue Nov 05, 2019 5:56 am
by Travis Schmiesing
Hi All,

I am in the process of inserting greenscreen people on cards into a rendered shot. I need to create a mirror of the card that I can use for the reflection in the floor. Is there an easy way to go about this or is a manual approach my best option?

I hope that is enough information to go on.

Thanks,
Travis

Re: Card Reflection

PostPosted: Tue Nov 05, 2019 7:58 am
by Sander de Regt
Just copy/flip the card and render it through a different 3D renderer so you can adjust the shadows to your liking and then combine the two.

Re: Card Reflection

PostPosted: Tue Nov 05, 2019 4:14 pm
by Travis Schmiesing
Sander de Regt wrote:Just copy/flip the card and render it through a different 3D renderer so you can adjust the shadows to your liking and then combine the two.


Thanks.

I slept on it and came up with a solution that I think will work well... Generating the reflection before the card works well for me as now I only have 1 card to manipulate which means less of a chance of breaking things.