Page 1 of 1

FusionRenderNode.exe

PostPosted: Mon Jan 06, 2020 5:07 pm
by Nicolas
Hi,

I'm writing a python tool to submit Fusion comp files to BackBurner.
No problem on this part, but:

I'm totally new to Fusion. Installed both Fusion Studio and Fusion RenderNode
I have the usb dongle plugged and Fusion Studio works fine.

Now I run :
C:\FusionNode\FusionRenderNode.exe D:\test1.comp /log D:\fusion.txt /cleanlog /verbose /render /start 0 /end 10 /step 1 /status /quit


But nothing renders and have this error:

Registering System Sounds
Initialising Scripting Subsystem
Cannot locate license server
Fusion Render Node halted.

I've tried, reading some forum, to set FUSION_LICENSE_SERVER in env variables with my IP, but doesn't work either.

Anyone having some explanations on how to render with rendernode ?

Also, is it possible to start FusionRenderNode.exe with specifying the saver node to render ? Or will it take all enabled savers ?

Thanks

Re: FusionRenderNode.exe

PostPosted: Mon Jan 06, 2020 7:45 pm
by Nicolas
Ok, all is working now, was a firewall problem, found on another topic.

Not much documentation on creating GUI with python inside Fusion anyway, but have sorted it out getting all needed and calling an external python script with pyqt.

Re: FusionRenderNode.exe

PostPosted: Wed Jan 08, 2020 8:24 pm
by Igor Riđanović
Whatever Qt is accessible from within Fusion or Resolve seems to be very limited, or as you correctly say, poorly documented. It's way easier just to use the PyQt.

Re: FusionRenderNode.exe

PostPosted: Wed Jun 02, 2021 2:04 pm
by Nicolas
Digging up old post but in case someone is on the python/pyqt road for Fusion, I got time to write a few stuff on this

https://kiboost.github.io/Blackmagic-Fusion-Studio/

;)