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Equivalent of Toe node in Fusion to adjust the black point

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karen.johnson

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Equivalent of Toe node in Fusion to adjust the black point

PostSun May 17, 2020 10:38 pm

Hi, I use the Toe node to adjust the black points in Nuke, what's the equivalent in Fusion?
I need to act only on the values closer to 0 with a smooth fall off.
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rsf123

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Re: Equivalent of Toe node in Fusion to adjust the black poi

PostFri May 22, 2020 4:20 am

In the ColorCurves node, you can firstly click the curve to add one or more control points. I make a first control point to fix the curve, and then add a second control point which can be used to just adjust the curve at the toe. Is that what you're looking for?

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roger.magnusson

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Re: Equivalent of Toe node in Fusion to adjust the black poi

PostMon May 25, 2020 12:08 pm

The Toe node in Nuke has a specific implementation that is cumbersome to recreate as a manual curve.

Image

Two alternative solutions are listed here: https://www.steakunderwater.com/wesuckless/viewtopic.php?f=16&t=4119

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