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Render3D Node makes output Blurry

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NileshN

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  • Joined: Thu Sep 24, 2020 5:48 am
  • Real Name: Nilesh Naik

Render3D Node makes output Blurry

PostThu Sep 24, 2020 5:59 am

Hello,the Render3d node is making a clear output blurry.

Image - https://ibb.co/QN4Bxxn

Switched rendertype from Software to Opengl renderer and also checked the various settings under each rendertype but no change in output.

My Gpu is Nvidia GTX1660 and latest drivers have been installed .
On testing on other 3D softwares the rendering works fine.

Software is Davinci_resolve_16_Free(Windows10/64bit) V.16.2.7.010 version .

Any suggestions would be helpful.Thanks.
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TheBloke

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Re: Render3D Node makes output Blurry

PostThu Sep 24, 2020 7:26 am

I'm not 100% sure, but it might be because you haven't got a Camera3D. Try adding a Merge3D between ReplaceMaterial3D1 and Renderer3d1, and into that Merge3D add a Camera3D. You now need to set what that camera is looking at.

Put the new Merge3D node in the left Viewer, and get the 3D scene looking how you want it to look in 2D, then right-click in the viewer, choose Camera -> Copy POV to -> Camera3D1

Then make sure the Renderer3D's Camera setting is set to the new Camera3D node.

If it's still blurry after that, show another screenshot.
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Bryan Ray

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Re: Render3D Node makes output Blurry

PostThu Sep 24, 2020 1:30 pm

I notice that your right-hand Viewer is at 236% zoom. View your image at 100% to see the actual quality.
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