- Posts: 37
- Joined: Mon Mar 24, 2014 10:05 pm
Hey everyone,
Bit techy but here we go..
I'm learning fusion and I'm coming from Nuke.I'm a digital matte painter and in Nuke I used a function in the 'reformat' node that was very helpful for me using camera projections.
With this function, I was able to export a slightly bigger canvas than the project resolution. This way I had more room to paint a matte painting outside the camera frame, and then when setting up the camera projection back in Nuke, the matte painting would still cover everything regardless of camera shake and other wild movements. (Because I have painted extra matte painting bits outside of the frame)
In the reformat node I could set the mode to 'scale', now by dragging the slider from 1 to 1.5 it would enlarge my project from 2048x858 to 3,072x1,287, but giving me an empty border around my image.
When importing the matte painting back into Nuke I would use the earlier generated 1.5 value and divide it with my projector focal length to correct the projector. (For instance: 24mm/1.5=16mm)
I've found that there is a resize node, but it doesn't have the option to reformat by a scale value. This scaling value is very important for me.. Is there another way to get this working in fusion?
Thanks for taking the time to read. I hope one can answer!
Bit techy but here we go..
I'm learning fusion and I'm coming from Nuke.I'm a digital matte painter and in Nuke I used a function in the 'reformat' node that was very helpful for me using camera projections.
With this function, I was able to export a slightly bigger canvas than the project resolution. This way I had more room to paint a matte painting outside the camera frame, and then when setting up the camera projection back in Nuke, the matte painting would still cover everything regardless of camera shake and other wild movements. (Because I have painted extra matte painting bits outside of the frame)
In the reformat node I could set the mode to 'scale', now by dragging the slider from 1 to 1.5 it would enlarge my project from 2048x858 to 3,072x1,287, but giving me an empty border around my image.
When importing the matte painting back into Nuke I would use the earlier generated 1.5 value and divide it with my projector focal length to correct the projector. (For instance: 24mm/1.5=16mm)
I've found that there is a resize node, but it doesn't have the option to reformat by a scale value. This scaling value is very important for me.. Is there another way to get this working in fusion?
Thanks for taking the time to read. I hope one can answer!