Wrapping bitmap around sphere completely?
Posted: Thu Apr 15, 2021 9:14 pm
Hi, I see this question's been asked some time ago yet with no response.
I imagine the solution must be a very simple one...a step or some-such which I'm missing.
I've an image with 2-1 dimensions (as in 2000 by 1000) which I've applied to a sphere in fusion and it refuses to wrap completely around.
Adjusting the latitude on the sphere only helps stretch the image at one end (south pole, so to speak). But I'm still left with the others: (North Pole and the image extending lengthwise.
Was following a Youtube tute, mind you, on the subject. Fella there appeared to do it sans a hitch.
Thanks.
I imagine the solution must be a very simple one...a step or some-such which I'm missing.
I've an image with 2-1 dimensions (as in 2000 by 1000) which I've applied to a sphere in fusion and it refuses to wrap completely around.
Adjusting the latitude on the sphere only helps stretch the image at one end (south pole, so to speak). But I'm still left with the others: (North Pole and the image extending lengthwise.
Was following a Youtube tute, mind you, on the subject. Fella there appeared to do it sans a hitch.
Thanks.