Yeah, it works! Not even any need to do a projection, as the UVs are projected from the reference frame (where you began the track) in Mocha. Just plug your texture straight into the mesh object, and away you go.
- Capture.JPG (93.43 KiB) Viewed 1005 times
I obviously didn't spend the time to do a good track and put the vertices in useful places, but I think it suffices as proof that it can work, at least.