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Bug: Mask Paint Multiple Polyline

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joymonger

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  • Joined: Wed Apr 15, 2020 3:28 pm
  • Real Name: Paige Saunders

Bug: Mask Paint Multiple Polyline

PostSat Sep 11, 2021 2:12 am

There's a bug I've had on both a Windows 10 PC and M1 Mac for at least the last year of releases 16/17.

Repro
1. Create a background, add mask paint to it
2. Create four PolylineStroke by clicking the polyline button, drawing a line, then clicking the button again
3. Delete the 3rd PolylineStoke using keyframe viewer
4. Now things are nested, unusable, you lose functionality of the deleted stroke and the one that became nested, you have to leave the fusion page and come back for it to work again. But even then I find that they whole thing is messed up and you loose 2 strokes for every one that you delete.
Attachments
Screen Shot 2021-09-10 at 10.08.35 PM.png
Then this happens
Screen Shot 2021-09-10 at 10.08.35 PM.png (70.57 KiB) Viewed 502 times
Screen Shot 2021-09-10 at 10.06.55 PM.png
Things going fine
Screen Shot 2021-09-10 at 10.06.55 PM.png (96.84 KiB) Viewed 502 times
MBP M1Max

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