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Feature Suggestion - VR PanoMap mouse control??

PostPosted: Thu Sep 16, 2021 1:08 am
by footofwrath
Yes, I am quite certain this will have been asked a million times but well it's a big deal for me so worth voicing again [IMHO :D]. Would it be a big ask to be able to level/rotate 360 video by using the mouse instead of the twinky dials? The UX would literally be a -thousand- times ahead. Insta360 & Qoocam have managed this with their dinky tools so it can't be a huge challenge presumably?
Or is there a function of the KartaVR plugin that provides the same functionality? I haven't dug deeply into that yet..

Re: Feature Suggestion - VR PanoMap mouse control??

PostPosted: Thu Sep 16, 2021 2:22 am
by Chad Capeland
Do it in 3D. Anything beyond the most basic operations I do in the 3D environment.

Re: Feature Suggestion - VR PanoMap mouse control??

PostPosted: Wed Sep 29, 2021 11:22 pm
by footofwrath
Chad Capeland wrote:Do it in 3D. Anything beyond the most basic operations I do in the 3D environment.


Hmmm.. can you expand on what means, exactly?
Is Resolve available in VR version? :shock:

Re: Feature Suggestion - VR PanoMap mouse control??

PostPosted: Thu Sep 30, 2021 12:37 am
by Chad Capeland
Create a mesh to hold your footage as a texture and put a camera inside. Rotate either the camera or the mesh or both.

Re: Feature Suggestion - VR PanoMap mouse control??

PostPosted: Thu Sep 30, 2021 6:01 pm
by footofwrath
Chad Capeland wrote:Create a mesh to hold your footage as a texture and put a camera inside. Rotate either the camera or the mesh or both.



Ok.. that seems nifty.. but also overly complicated for video that is born in 3D and just needs spatial rotation.. the native consumer camera apps can do it with mouse control (sphere rotation) so it shouldn't be very hard to add as a function.