- Posts: 59
- Joined: Thu Sep 23, 2021 3:06 pm
- Real Name: Sergey Zinchenko
How does tablet's Vary Size Pressure setting work in Paint node? I don't see any difference compare to Constant.
- Code: Select all
{
Tools = ordered() {
Background6 = Background {
Inputs = {
GlobalOut = Input { Value = 119, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
},
ViewInfo = OperatorInfo { Pos = { 220, 346.5 } },
},
Paint2 = Paint {
CtrlWZoom = false,
Inputs = {
Input = Input {
SourceOp = "Background6",
Source = "Output",
},
Paint = Input {
SourceOp = "PolylineStroke2",
Source = "Out",
},
},
ViewInfo = OperatorInfo { Pos = { 330, 346.5 } },
},
PolylineStroke2 = PolylineStroke {
Points = {
},
IsThreaded = false,
Brushes = {
"SoftBrush",
"ImageBrush"
},
ApplyModes = { "PaintApplyColor" },
CtrlWZoom = false,
Inputs = {
BrushControls = Input { Value = 1, },
BrushShape = Input { Value = FuID { "ImageBrush" }, },
StrokeControls = Input { Value = 1, },
WriteOnStart = Input {
SourceOp = "PolylineStroke2Start",
Source = "Value",
},
WriteOnEnd = Input {
SourceOp = "PolylineStroke2End",
Source = "Value",
},
Polyline = Input {
Value = Polyline {
Points = {
{ Linear = true, X = -0.179711637487127, Y = 0.192307692307692, RX = 0.100240302094061, RY = -0.00854700854700855 },
{ X = 0.121009268795057, Y = 0.166666666666667, LX = 0.107106076210093, LY = 0.0604395604395608, RX = -0.0655327168622311, RY = -0.0369798683857507 },
{ X = 0.0901132852729145, Y = -0.195970695970696, LX = -0.558111447805945, LY = -0.0333560351693444, LZ = -6.83489398123046e-17 }
}
},
},
["ImageBrush.TabletSettings"] = Input { Value = 1, },
["ImageBrush.VarySize"] = Input { Value = 1, },
["ImageBrush.Brush"] = Input {
Value = 2,
UserString1 = "ball_metal",
},
},
},
PolylineStroke2Start = BezierSpline {
SplineColor = { Red = 232, Green = 6, Blue = 244 },
NameSet = true,
KeyFrames = {
[0] = { 0, RH = { 39.6666666666667, 0 } },
[119] = { 0, LH = { 79.3333333333333, 0 } }
}
},
PolylineStroke2End = BezierSpline {
SplineColor = { Red = 72, Green = 233, Blue = 54 },
NameSet = true,
KeyFrames = {
[0] = { 0, RH = { 96.8, 0 } },
[119] = { 1, LH = { 33.6, 1 } }
}
}
},
ActiveTool = "Paint2"
}