- Posts: 456
- Joined: Thu Sep 16, 2021 7:05 am
- Real Name: Cody Predum
I just noticed something that makes me think this is just a bug. If I render it in place, the frame that the playhead is on when I render it will always be correct. I do realize that the viewer won't update until the playhead is moved though, but I can move it to another frame and then back after the render and it will still be correct. If I then pick a different frame that is for sure busted in that render, I can hit undo to change it back to the Fusion clip, and then render it in place again without moving the playhead. This results in that frame being rendered correctly, despite it clearly being broken in the previous render and not having made any changes to anything other than the position of the playhead.
So hopefully that means I'm not actually doing anything wrong, but honestly it would be much better if I had made a mistake rather than simply not being able to properly render my project. Does anyone have any ideas for a work around, or anything else I could have missed that might actually be the problem?