Can I use a normal and height map on the same model?
From the research that I've gathered, Normal(bump) maps help the definition of polygons' edges and Height maps increase in elevation the closer the color is to white and decrease in elevation the closer they are to black.
Now, if I have a bricks model and I have the bump map and height map available for this model, can I use both of them for the cooktorrance node or should I use one of them for the Displacement3D node?
Now, if I have a bricks model and I have the bump map and height map available for this model, can I use both of them for the cooktorrance node or should I use one of them for the Displacement3D node?
