Oh PBR, PBR, wherefore art thou PBR?
Greetings,
Having failed to find a current/comprehensive roadmap for planned Fusion (and Resolve/Fusion) development, I'd like to just go on the record here: It seems high time that the 3D rendering functions were upgraded to include a physically-based material/lighting model; Or, in place of improved internal tools, Fusion should allow for plugging-in of 3rd party renderers.
Whether standalone or under Resolve, Fusion's power as VFX tool would appear to be in its tight integration of 2D and 3D functions (bravo!). But, though it's very nice to be able to bring in scenes via FBX import (bravo again!), it is not so great that they appear to have been rendered in the mid 90's.
Sorry for the gripe, but Fusion's 3D rendering is starting to look increasingly old-school and in need of modernization. Is there any evolution in the works?
Thanks.
m
Having failed to find a current/comprehensive roadmap for planned Fusion (and Resolve/Fusion) development, I'd like to just go on the record here: It seems high time that the 3D rendering functions were upgraded to include a physically-based material/lighting model; Or, in place of improved internal tools, Fusion should allow for plugging-in of 3rd party renderers.
Whether standalone or under Resolve, Fusion's power as VFX tool would appear to be in its tight integration of 2D and 3D functions (bravo!). But, though it's very nice to be able to bring in scenes via FBX import (bravo again!), it is not so great that they appear to have been rendered in the mid 90's.
Sorry for the gripe, but Fusion's 3D rendering is starting to look increasingly old-school and in need of modernization. Is there any evolution in the works?
Thanks.
m