Best way to increase resolution before export in Fusion 17
What's the best way to increase the resolution of a project in Fusion Standalone once you've finished working and before you render to a Saver node?
In DR17, I'd usually just increase the resolution of a background node and things would, for the most part, convert as expected. In Fusion Standalone, that doesn't seem to work.
If I change the main project settings, several nodes don't auto-scale. I have to go into many of the nodes and manually tell them to use Frame Format in their image tabs. Is there a way to enable this by default, and would that reliably scale objects from, say, 1080p whilst working to then export the node tree at 4k via a saver.
I tried adding the Resize node at the end of the chain before the Saver, but I'm not sure that's doing quite the same job as telling each node to work at 4k. There wasn't a visible difference between a 1080p render without that node and a 4k node with the Resize node at the end of the chain upscaling to 4k.
In DR17, I'd usually just increase the resolution of a background node and things would, for the most part, convert as expected. In Fusion Standalone, that doesn't seem to work.
If I change the main project settings, several nodes don't auto-scale. I have to go into many of the nodes and manually tell them to use Frame Format in their image tabs. Is there a way to enable this by default, and would that reliably scale objects from, say, 1080p whilst working to then export the node tree at 4k via a saver.
I tried adding the Resize node at the end of the chain before the Saver, but I'm not sure that's doing quite the same job as telling each node to work at 4k. There wasn't a visible difference between a 1080p render without that node and a 4k node with the Resize node at the end of the chain upscaling to 4k.