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Baking from multi mesh

PostPosted: Sat May 14, 2022 7:34 am
by fredeharley00
If I'm using a low poly single mesh with multiple material IDs, and want to bake, is it possible to leave the single mesh as is and use multi-high res meshes for the bake somehow? Maybe by referencing the material IDs of the low res mesh part, instead of the mesh name suffix.

Or is the only way to do this to have the low mesh separated out by mesh names with corresponding high mesh names?