Visibility of particles placed behind a mesh object
Posted: Wed Jun 29, 2022 7:36 am
Hello,
Learning compositing with particles I found that particles placed behind a mesh object are visible to the camera, while they should be hidden. At least in my use case. See the linked screenshot.
Please advice how to change this behavior.
Many thanks in advance.
EDIT: I can't post urls yet, so can't provide you with a the screenshot. Hopefully the description is clear enough...
EDIT 2: I forgot to mention, I need to keep the 3D object not visible to the camera, however it should be used by the particle emitter or the camera as a sort of a ‘mask’ to hide all particles that are placed behind it.
Learning compositing with particles I found that particles placed behind a mesh object are visible to the camera, while they should be hidden. At least in my use case. See the linked screenshot.
Please advice how to change this behavior.
Many thanks in advance.
EDIT: I can't post urls yet, so can't provide you with a the screenshot. Hopefully the description is clear enough...
EDIT 2: I forgot to mention, I need to keep the 3D object not visible to the camera, however it should be used by the particle emitter or the camera as a sort of a ‘mask’ to hide all particles that are placed behind it.