- Posts: 14
- Joined: Wed Sep 21, 2022 2:00 pm
- Real Name: yizzy karmin
A bit new to Fusion and just having some fun. I'm trying to create a blob using a sphere connected to displace3d driven by fast noise. My problem is the seam in the middle that's ruining the look. Any way to get rid of it? Someone had a similar problem here in the Forums only he was problematic with how fast noise wraps around his "cloud" and has a seam as well. Wasn't really solved in that thread though.
- Code: Select all
{
Tools = ordered() {
Displace3D1 = Displace3D {
CtrlWZoom = false,
Inputs = {
SceneInput = Input {
SourceOp = "Shape3D1",
Source = "Output",
},
Scale = Input { Value = 1, },
Input = Input {
SourceOp = "FastNoise1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 1021.93, 93.2458 } },
},
Shape3D1 = Shape3D {
Inputs = {
Shape = Input { Value = FuID { "SurfaceSphereInputs" }, },
["MtlStdInputs.MaterialID"] = Input { Value = 1, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 1, },
["SurfaceSphereInputs.SubdivisionLevelBase"] = Input { Value = 40, },
["SurfaceSphereInputs.SubdivisionLevelHeight"] = Input { Value = 40, },
["SurfaceSphereInputs.ObjectID.ObjectID"] = Input { Value = 2, }
},
ViewInfo = OperatorInfo { Pos = { 818.595, 93.2458 } },
},
FastNoise1 = FastNoise {
Inputs = {
GlobalOut = Input { Value = 119, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
UseFrameFormatSettings = Input { Value = 1, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2" }, },
SeetheRate = Input { Value = 0.165, },
},
ViewInfo = OperatorInfo { Pos = { 1025.07, 46.1053 } },
}
}
}