Thu Nov 24, 2022 2:43 pm
Haha, this title got me in
Depending on the context (day/night, fog, and any element belonging to horror/gothic atmosphere), I might contact a Maya or Blender artist, or go the Unreal Engine way, to create the opening ground and collapse of stones and debris.
Then composite particles stuff and organic surroundings in Fusion
*MacMini M1 16 Go - Ext nvme SSDs on TB3 - 14 To HD in 2 x 4 disks USB3 towers
*Legacy MacPro 8core Xeons, 32 Go ram, 2 x gtx 980 ti, 3SSDs including RAID
*Resolve Studio everywhere, Fusion Studio too
*https://www.buymeacoffee.com/videorhin