If you change the length of the project or Render3D, the other nodes will change accordingly.
- I changed the length of Render3D from 0-120 to 0-150. Nodes downstream from Render3D should be 0-150, but some nodes were not. For example, in the attached case, the Blur node is 0-138 in length.
- When I change a 0-150 project to 0-200, I am still missing some node lengths.
I have never experienced anything like this. Do you have the same experience? Is it a bug? I am confused.
Fusion Studio v18.1.3 / Win 10