vinzent wrote:I want to create a coordinate system consisting of x and y axes with two sPolygons as lines and two sNGons (triangles) as arrows. ... I would like to know if there is an (elegant) way to link the animated endpoint of a sPolygon line to the coordinates of a sNGon.
Sander de Regt wrote:Here's something that works for me. It took about 7 minutes to set up. ...
Great question, great answer... whoa... trying to recreate your example from scratch was non-trivial but I generally do not have to publish and/or connect so many things up like that... so there were a number of "ah ha" moments and it got me to look into all of the "Modify With" options... had not used many of those before.
To clean up things, I found I had to export to .settings, edit it... was able to rename some values and remove some points from earlier testing ... apparently unused items are not always removed, I'm guessing for some good reason.
For non-sShapes, there are docs to give examples to hook up things, including heading, but seems like sShapes require a differing nuanced effort... correct me if I read incorrectly above... I found this thread after not having luck trying to apply non-sShape approaches to sShape path animation, keeping a shape connected to a write-on path.
Anyway, thank you both!