- Posts: 2
- Joined: Mon Mar 18, 2024 9:25 am
- Real Name: Alex Thiem
which led me to a decent solution.
So now I am using a particle emitter, reduced to smallest area size, with a long enough particle lifespan and a high subframe accuracy which I connect to my transform3d path and voilà I have something that resembles a line that follows a 3d path.
This feels like quite a workaround to create something as simple as a line but it works!
Still, happy about any feedback if I am missing a more straight-forward method here.