Sat Mar 23, 2024 11:09 pm
I know you can use sound to animate objects by right-clicking on a parameter --> Modify --> MIDI Extractor and then going to Modifiers and selecting a Midi file.
BUT it would be great if you could directly drive the animation without Fusion from the audio on the same timeline, or failing that, have an easy way within Resolve to convert the timeline audio to a Midi file and then use that.
Unless there's another workaround I'm unaware of, you currently have to export the audio as a Wav, convert it elsewhere and then use the resulting Midi file, which seems quite a faff.