Fast Noise Procedural?
Posted: Sun Sep 08, 2024 7:00 pm
Hi guys,
I’m working with some 3d shapes inside Fusion. I applied a 2d fast noise for materials; I noticed somehow fusion freezes the texture and when I scale the object, the texture scales with it. Is there a way to keep the fast noise info to avoid scaling?
I’m working with some 3d shapes inside Fusion. I applied a 2d fast noise for materials; I noticed somehow fusion freezes the texture and when I scale the object, the texture scales with it. Is there a way to keep the fast noise info to avoid scaling?