
- Posts: 5
- Joined: Mon Dec 02, 2024 11:18 pm
- Real Name: Rupert Isaacs
The way I see it, fusion and edit page both are great, but do not work the best together. The main problem I have is resolution. If I have 4k clips inside a 1080p timeline, in the edit page when I scale I have all of the resolution and it is great. But when I turn those clips into a fusion comp it reduces the resolution of them all to 1080p.
First failed solution I saw was to add a background node and make that 4k to change the resolution of the fusion comp, but it still does not increase the resolution of the clips at all. Next would be to make a fusion comp, THEN add the clips in directly from fusion, but this method does not work as well if you also want to colour grade the clips separately, not to mention retiming them is SIGNIFCANTLY harder within fusion. I believe whenever you embed a clip from the edit page into a fusion comp, it should maintain all of its resolution, even if the fusion comp itself is a lower resolution. Or at least have it as an option. Instead I have to make the entire timeline setting 4k, which is a lot more consuming to edit in.
Secondly, I think everyone would agree it would be amazing to be able to switch between fusion comps WIHTIN the fusion page, such as in the colour page. This may not apply to everyone but whenever I have loads and loads of fusion clips, needing to go from fusion page to edit page then back to fusion page again, it can get pretty frustrating. My solution is to have a similar interface that the colour page has where the edit page timeline is visible WITHIN the fusion page. Obviously this can be turned on and off, but it would save sooooo much time when working with heavy VFX projects.
Lastly, the keyframes and curves between fusion and the edit page just work entirely differently. The fusion keyframes are thin, ugly, and impossible to see, while they also glitch and just do not feel intuitive to use one bit. The keyframes in the edit page LOOK better, but sometimes struggle to be dragged, same with fusion, and I just avoid them. Not to mention the curves. The edit page curves are KNOWN to suck, they are so difficult to control for no reason, hard to work between different curves, dont work unless you zoom in, sometimes are out of frame so I need to restart the whole app to be able to see the whole curve. They just suck, while fusion is a lot better, they make a lot more sense and are useable, however, there is no way to lock them to an axis, all I want to be able to do is whenever manipulating them, I can just lock it from either moving up or down, or left and right by holding shift.
Anyways, that's enough of me ranting, hopefully blackmagic will read this and consider making some changes because I love davinci but these things should not have to be things we should have to worry about.
Thankyou!
First failed solution I saw was to add a background node and make that 4k to change the resolution of the fusion comp, but it still does not increase the resolution of the clips at all. Next would be to make a fusion comp, THEN add the clips in directly from fusion, but this method does not work as well if you also want to colour grade the clips separately, not to mention retiming them is SIGNIFCANTLY harder within fusion. I believe whenever you embed a clip from the edit page into a fusion comp, it should maintain all of its resolution, even if the fusion comp itself is a lower resolution. Or at least have it as an option. Instead I have to make the entire timeline setting 4k, which is a lot more consuming to edit in.
Secondly, I think everyone would agree it would be amazing to be able to switch between fusion comps WIHTIN the fusion page, such as in the colour page. This may not apply to everyone but whenever I have loads and loads of fusion clips, needing to go from fusion page to edit page then back to fusion page again, it can get pretty frustrating. My solution is to have a similar interface that the colour page has where the edit page timeline is visible WITHIN the fusion page. Obviously this can be turned on and off, but it would save sooooo much time when working with heavy VFX projects.
Lastly, the keyframes and curves between fusion and the edit page just work entirely differently. The fusion keyframes are thin, ugly, and impossible to see, while they also glitch and just do not feel intuitive to use one bit. The keyframes in the edit page LOOK better, but sometimes struggle to be dragged, same with fusion, and I just avoid them. Not to mention the curves. The edit page curves are KNOWN to suck, they are so difficult to control for no reason, hard to work between different curves, dont work unless you zoom in, sometimes are out of frame so I need to restart the whole app to be able to see the whole curve. They just suck, while fusion is a lot better, they make a lot more sense and are useable, however, there is no way to lock them to an axis, all I want to be able to do is whenever manipulating them, I can just lock it from either moving up or down, or left and right by holding shift.
Anyways, that's enough of me ranting, hopefully blackmagic will read this and consider making some changes because I love davinci but these things should not have to be things we should have to worry about.
Thankyou!