How to manage rotation in 3D plane

Hi,
I am faced with either a problem using DR or a bug:
I'm in a 3d plane and I want to move around an element. At first, no problem (project creation): the object's center of gravity is used to rotate around it, but after several modifications, including the object's pivot (I don't know if this is the cause of my problem), the selected object's center of gravity is ignored and rotation in the 3D plane is performed from an invisible point outside my 3D element zone. The distances covered by the macOS TrackPad during rotation are too great for me to focus on the selected element.
I restarted DR and this didn't solve my problem.
1- Is this bug known?
2- Is there a shortcut to recenter the rotation point of the 3D plane on the center of gravity of the selected object?
3- Is there a shortcut / trick to automatically place the pivot (transform node) at the center of gravity of the 3D element (text, shape)?
I am faced with either a problem using DR or a bug:
I'm in a 3d plane and I want to move around an element. At first, no problem (project creation): the object's center of gravity is used to rotate around it, but after several modifications, including the object's pivot (I don't know if this is the cause of my problem), the selected object's center of gravity is ignored and rotation in the 3D plane is performed from an invisible point outside my 3D element zone. The distances covered by the macOS TrackPad during rotation are too great for me to focus on the selected element.
I restarted DR and this didn't solve my problem.
1- Is this bug known?
2- Is there a shortcut to recenter the rotation point of the 3D plane on the center of gravity of the selected object?
3- Is there a shortcut / trick to automatically place the pivot (transform node) at the center of gravity of the 3D element (text, shape)?