- Posts: 24
- Joined: Wed Nov 12, 2014 6:09 pm
The SSAO node seems to require depth and normals channels along with the input image and a camera input. Then it should work.
For example, if you're rendering out an image from a Fusion3D scene with the Render3D(3Rn) node, make sure to enable Normal and Z, and then pipe in your scene camera.
Hope that helps!