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EDL Import

PostPosted: Tue Nov 25, 2014 8:43 pm
by Mikhail Korovyansky
Hey to all!
Had someone a success with EDL import in Fusion? (not Generation, but Fuion).
Doing Import->EDL select *.edl file then select root folder, but all Loaders contains the same file and all Loaders are not trimmed..((

Re: EDL Import

PostPosted: Tue Nov 25, 2014 8:56 pm
by Mikhail Korovyansky
ok, looks like triming was readed.. but, all Loaders contains the same file..
Image

Re: EDL Import

PostPosted: Tue Nov 25, 2014 10:02 pm
by michael vorberg

Re: EDL Import

PostPosted: Tue Nov 25, 2014 10:51 pm
by Mikhail Korovyansky
michael vorberg wrote:you can try this:

http://www.edlimporter.com/


already tried.. not works.. looks like this scripts wasn't updated to Fu 7/7.5..

Re: EDL Import

PostPosted: Wed Nov 26, 2014 10:25 am
by michael vorberg
can you post the error your getting?

maybe you can also asked the creator of the script to update it

Re: EDL Import

PostPosted: Wed Nov 26, 2014 8:43 pm
by Mikhail Korovyansky
michael vorberg wrote:can you post the error your getting?

maybe you can also asked the creator of the script to update it


I have this kind of error:
"EDL importer_v1.1.eyeonscript:77: bad argument #1 to 'gmatch' (string expected, got nil)"

Re: EDL Import

PostPosted: Fri Nov 28, 2014 9:21 pm
by michael vorberg
from where did you export the EDL? the error message sounds like your format isnt supported by edlimport script.

Re: EDL Import

PostPosted: Sat Nov 29, 2014 10:57 am
by Mikhail Korovyansky
michael vorberg wrote:from where did you export the EDL? the error message sounds like your format isnt supported by edlimport script.


ammmm... this edl file was exported from FinalCut..

Re: EDL Import

PostPosted: Sat Nov 29, 2014 8:54 pm
by michael vorberg
The edl import script only supports fcp in the paid version

Re: EDL Import

PostPosted: Sun Nov 30, 2014 11:10 am
by Mikhail Korovyansky
michael vorberg wrote:The edl import script only supports fcp in the paid version


would be great if Fusion will import edl's properly ;)

Re: EDL Import

PostPosted: Sun Nov 30, 2014 10:19 pm
by Marek Subocz
yeah,
but that should be in Fusion 7.5 studio version - via Generation.
Generation did import of EDL, even DPX, (which is more important to me btw.) and i hope it has been / will be enhanced / replaced with "Resolve EDL importing" - as Resolve didn't have as many problems with EDL and DPX ;)

waiting for the Studio :)

Re: EDL Import

PostPosted: Mon Dec 01, 2014 9:44 pm
by Peter Bako
Hi All,

I'm Peter Bako, the creator of the script. You are right, free version doesn't support FCP currently.

I'm working on the Fu7.5 compatibility currently, so the official support is on the way.

Cheers,
Peter Bako

Re: EDL Import

PostPosted: Mon Dec 01, 2014 11:47 pm
by Jiri Sindelar
Hi,
I do have python script for conforming dpx files, quicktimes and red raw files by EDL(s). But it is external script that calls Fusion, so it doesn't work with Fusion 7.5 free. It also depends on ffmpeg and redline to properly read metadata. When Studio will be released, I can update it for 7.5 if we will still need it.

However, I do not think it is very practical approach to create edit in compositing application. I would say it is actually very painful. I was abusing Fusion like this for several years (commercials) and it is not pretty.

Let's hope for more elegant solution with (updated) Generation. Or at least calling Fusion from Resolve, with version up down similar to Hiero - Nuke "bridge". Fingers crossed.

--
Jirka

Re: EDL Import

PostPosted: Wed Aug 05, 2015 8:10 pm
by Peter Bako
If you are interested, the script works with the latest Fusion version, too. ;)

Re: EDL Import

PostPosted: Thu Aug 06, 2015 5:30 am
by Milos Labski
Hi Mikhail,
you may try to export your timeline as XML, import in Fusion can be done with the "Final Cut Pro / Premiere XML Importer" from "We Suck Less" forum. The XML importer should work in most cases, however, additional functions as frame rate conversion and resizing are not really production-ready yet.

Re: EDL Import

PostPosted: Sat Aug 08, 2015 3:57 pm
by Jiri Sindelar
Hi,
If you still need a solution for EDL(s), you can try my conform tool that exports Fusion comps. It works with free version of Fusion, and outputs assembled edit as a comp, plus per shot comps for your compositors. You can use templates for nodes after loader and before saver.
You can get it at http://vfxutilities.com/vfx-conform/
Hth,
Jirka