- Posts: 4
- Joined: Sun Nov 30, 2014 4:27 pm
Hi Ansgar.
Using a B/C with Brightness = -0.5 should fix the problem.
Keep in mind though, that your MBlur-Pass *must* be 16float or 32float in order for that to work.
You can swith the Loader's processing to 32float in the Import-tab.
You can also view the B/C,
RMB in the view and select views -> waveform to see what's going on.
Also try to increase the VectorMotionBlur's Scale factor to (say) 100.
Cheers.
Eric.