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Default LUT for Generation AM 3.2?

PostPosted: Thu Mar 05, 2015 2:25 pm
by Rob Aitchison
Hi,

I am testing Generation AM 3.2 and want to load in a simple LUT to tone map from the OpenEXR file to the sRGB monitor - why is this not included with the install?

Thank you.

Re: Default LUT for Generation AM 3.2?

PostPosted: Sat Mar 07, 2015 6:44 pm
by ken Turner
Is the exr linear ? You can make your own LUTs in Fusion and save them for use in other software.

But your right Generation should have a bunch to use by default like davinci ...

You could grab the LUTs from davinci and use them with Generation.

C:\ProgramData\Blackmagic Design\DaVinci Resolve\Support\LUT\

Re: Default LUT for Generation AM 3.2?

PostPosted: Sat Mar 07, 2015 8:42 pm
by Rony Soussan
Make sure you use the luts in the fx folder, the others mostly assume lo log not lin

Re: Default LUT for Generation AM 3.2?

PostPosted: Mon Mar 09, 2015 3:12 am
by Blazej Floch
ken Turner wrote:Is the exr linear ? ...


Just a short note, technically speaking: If it is not, it is not an exr :-)

OpenEXR is linear by specs. Being aware that exr is a great floating-point container, which people (miss-)use for everything just keep in mind: There is (unfortunately) no standarized way of specifying the color space (?).

It's best to keep stuff in EXRs linear. LUTs are not that expensive, and we know how bad undefined color spaces are when you need to comp linear.

Re: Default LUT for Generation AM 3.2?

PostPosted: Thu Mar 19, 2015 3:33 pm
by Rob Aitchison
Thanks for all the replies!
I put this one on pause for a bit but I'm back at it...

@Ken's suggestion - I tried this but there is not an existing file format to import from here :

C:\ProgramData\Blackmagic Design\DaVinci Resolve\Support\LUT\

GenAM will not load any of those.

As an alternative, is there a page of how to export a LUT from Fusion?

Thanks again!

Re: Default LUT for Generation AM 3.2?

PostPosted: Fri Mar 20, 2015 8:42 pm
by Rob Aitchison
Spotted at 2:58 in this video



Also attached for anyone who needs it.

Cheers!

Re: Default LUT for Generation AM 3.2?

PostPosted: Wed Apr 08, 2015 3:46 pm
by Rob Aitchison
Hi again,

So we have the LUT working now but it does not maintain between the Edit Desk view and the Player view.

Our thumbnails appear dark and unconverted when you are in the Edit view, in the Player the full images are fine.

Is there some magic config file to correct this?

Thanks!