Allowing Disk Cache to be used during net rendering

Hey guys,
As our comps are becoming ever bigger over time the use of cache in different parts of the tree becomes a huge saver.
we've found that we can even cache them to the network and still gain significant speed boosts by utilising it properly.
The only limitation is that when we send a render job using deadline we cannot tell the job to use the disk cache data and renders that could have been rendering much faster are as slow as hell.
Any way of doing this or adding it to the next build?
Thanks!!!
Y
As our comps are becoming ever bigger over time the use of cache in different parts of the tree becomes a huge saver.
we've found that we can even cache them to the network and still gain significant speed boosts by utilising it properly.
The only limitation is that when we send a render job using deadline we cannot tell the job to use the disk cache data and renders that could have been rendering much faster are as slow as hell.
Any way of doing this or adding it to the next build?
Thanks!!!
Y