Ryan Bloomer wrote:I saw the same behavior in volumeFog, and volumeMask. Make sure your WPP is in 32bit per channel, I'm using EXR with Zip compression in blocks of 16 scan lines and the pixelization went away, I was originally using 16bit TIFFs.
16bit TIFF's are integer, while 16bit EXR's are half float. Half float should be plenty for most masking scenarios. It's not like you're trying to do precision masking with it.
Regarding your setting, it works fine for me, no crashes with OpenCL. Your Bol has the X Position set to the wrong input, but that shouldn't cause a crash.