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Allign image plane to camera?

PostPosted: Mon May 18, 2015 3:54 am
by Corey Ryan Hanson
As I am learning Fusion, I have not been able to find this anywhere. When comping multiple image planes or any for that matter with a 3d camera and merge 3d node, is there a way to precisely have an image plane of the same resolution of a 3d render node occupy the entire frame?

I know could do it the quick and dirty way by arbitrarily adjusting the camera's position, but given the advanced features of Fusion, I know there must be a better way (especially when animation becomes a factor). Whether it be through expressions, modifiers, or some core feature that I'm probably completely oblivious to, anyone know the best way to tackle this?

Re: Allign image plane to camera?

PostPosted: Mon May 18, 2015 6:37 am
by Toulouse LeTrack
You can pipe the image directly into the Camera
(and have as many cameras as you want instead of imageplanes).
Adjust the depth in the Camera's image-tab to place your image distance-wise.

Re: Allign image plane to camera?

PostPosted: Thu May 21, 2015 3:18 pm
by Corey Ryan Hanson
Thanks Toulouse. That is a very cool functionality that I would have never thought to do. The only tricky part is that it seems to add a degree of isolation from other 3d systems such as particles (No matter what they appear on top which I could see being very useful in other circumstances) Do you know of a way to reconcile these together or would this approach require an extra degree of masking?

Re: Allign image plane to camera?

PostPosted: Thu May 21, 2015 5:38 pm
by Toulouse LeTrack
Hi Corey.

By default the Camera's ImagePlane sits at a distance of 100.
The ParticleEmitter's default-position is 0.
When you move the emitter (or the entire Particle Setup by menas of a 3D Transform)
behind (or inbetween) your CameraImages the occlusion should work just fine...:-)

Alternatively you can of course modify the Camera's ImagePlane distance(s) to suit.

Re: Allign image plane to camera?

PostPosted: Sun Jun 14, 2015 3:35 pm
by Corey Ryan Hanson
Thanks so much Toulouse. Your answer was so helpful. Seeing the project file also gave me insight into better organizing my nodes (Keeping separation/structure with the multiple merge 3ds).

Re: Allign image plane to camera?

PostPosted: Mon Jun 15, 2015 5:00 am
by Toulouse LeTrack
You're welcome Corey....:-)