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Fusion 8 beta works on win 10!

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Simon Dayan

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Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 6:46 am

finally thank you BM i am going to test it on win & mac :D
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Tristan Pemberton

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 8:50 am

Where did you download it?
Director
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alflovvold

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 9:36 am

Works great - love the new UI look, and generally feels more snappy.

Though - it seemes Fusions native explorer ( for loading footage etc. ) is gone! Hope this is only a temporary bug..?

- Alf
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Alaz Soytemiz

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 10:09 am

Works on OSX also. Thank you for this update.

Love the new ui

Couldn't see the button on bottom of the viewport looking like multi layer when we first see the video running fusion on mac.

Curious about change-log, new features...

Shortcut to tools is changed to shift-space.
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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 10:20 am

-
Last edited by Theodor Groeneboom on Fri Jan 26, 2018 8:05 pm, edited 1 time in total.
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Toby Angwin

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 10:27 am

Yep. Was gone when I heard about it.
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Jacek Szwarc-Bronikowski

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 11:12 am

Is any screenshot of the new Fusion UI available ?
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Alaz Soytemiz

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 11:38 am

i couldn't make attachments dunno why.
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Simon Dayan

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 12:00 pm

so far works great on mac and win 10 love the new GUI :D
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Ivan Ivanov

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 12:13 pm

I hope they keep the old gui design as an option/skin.
This new flat hype is inexplicable to me - nothing beneficial to the functionality, in fact is more demanding on the eyes and looks bad (my taste).
Oh well...
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Simon Dayan

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 12:24 pm

it's hard to see on my LG-31MU97- 4k screen i have to fix the size. so that it will look good,
right now it's too small. ;)
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Jeff Ha

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 1:09 pm

Ivan Ivanov wrote:I hope they keep the old gui design as an option/skin.
This new flat hype is inexplicable to me - nothing beneficial to the functionality, in fact is more demanding on the eyes and looks bad (my taste).
Oh well...



flat is preferred these days, just as darker UIs have become the norm over the past few years. dumb bevels, gel balls, and other visual annoyances are finally gone. It's more than just hype. It's preferred now in UI/UX circles as its easier on the eyes, scales properly with different displays and provides a bit more real estate overall. Google it if you still aren't sure. I'm hoping they trash the old one completely. Remove as much legacy non-beneficial code as possible as they will be thanking themselves in the long run.
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Ivan Ivanov

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 1:28 pm

Yes, I know pretty well what the current trend is, its hurting my eyes every day.
Never liked the notion of it, to not be able to tell where a feature starts or ends.
Been using fusion for 10 years now, and never felt good about going to flat skin.
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Terry Frechette

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 1:51 pm

Morning everyone:

Quick note on the Fusion public beta. We found a bug that stops QuickTime files from loading. And since this is the first beta version on Mac OS X, we thought it would be best to get that fixed and then repost the download. We are working on it as quickly as possible.

Will put a note on the forum as soon as it is ready.

Thanks.

Terry
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michael vorberg

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 1:52 pm

But where is the link?
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Maciej Frydrych

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 2:40 pm

This morning, the link was available. I download fu8 beta for windows. Now they took off link and info from main page. Wired?
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David Mathis

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 5:50 pm

Terry,

Thanks for the update. Been waiting for Fusion 8 to get here but guess I will wait a bit longer. :)

Was thinking of getting After Effects but that subscription model, no thanks! :lol:

By the way great job on Resolve 12, edit page performance is much better!

Sincerely,

A very :D customer! ;)
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Jeff Ha

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 7:02 pm

David Mathis wrote:Terry,

Thanks for the update. Been waiting for Fusion 8 to get here but guess I will wait a bit longer. :)

Was thinking of getting After Effects but that subscription model, no thanks! :lol:

By the way great job on Resolve 12, edit page performance is much better!

Sincerely,

A very :D customer! ;)



meh.. still won't dump AE (or the rest of the CC tools). Fusion is just another tool in the toolset and in my mind competes more with Nuke than AE, which is a good thing. Foundry has already been sniffing around its users trying to gauge new pricing/leasing options at lower rates.
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Johnny Farmfield

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 7:16 pm

@Jeff

Wow, that's kinda funny as I see it exactly the other way around. Fusion was a great replacement for AE for me, a great compliment to NukeX which is my core compositing package. Fusion is just so much more aimed at and suitable for Element 3D-type setups (like this one), motion graphics and animation than Nuke is, though Nuke is hard to beat for handling live action compositing, doing tracking, projection setups for object removal and alike. As for AE, nowadays I only use it for "lazy CC", using tools like RedGiant Looks and rendering for web using the presets in AME - but just thinking about doing complex compositing in a non node based environment (thus AE) makes me cold sweat, remembering all the times I've stumbled around trying to remember what expression I set up on what plugin value on what adjustment layer in what nested precomp I used for doing something.

...and I won't even get into the AE 3D space as the profanity needed to describe it properly would likely get me banned from this forum. ;)
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Stefan Ihringer

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 8:24 pm

Jeff Ha wrote:flat is preferred these days, just as darker UIs have become the norm over the past few years. dumb bevels, gel balls, and other visual annoyances are finally gone. It's more than just hype. It's preferred now in UI/UX circles as its easier on the eyes, scales properly with different displays and provides a bit more real estate overall. Google it if you still aren't sure. I'm hoping they trash the old one completely. Remove as much legacy non-beneficial code as possible as they will be thanking themselves in the long run.


Darker UIs are paramount for VFX work. No disagreement there. But flat? Flat works well on a smart phone or another device where you have like 5 buttons and you know they are buttons. On a GUI like Fusion I kinda prefer to see which things can be clicked and which can't.

iOS looks nice because it has a consistent, clean and tidy interface and allows for white space. The screenshot, on the other hand... looks still as cramped as the old GUI and has inconsistent square and rounded features. Ok, ok... I know this is a beta. A first beta. But I really hope this gets some more love.

  • How about adding a few pixels of white space around the number fields? On a 4K monitor that should be doable...
  • The ends of the range bar on top, the colored dots on the color wheel, the aggressively striped screw control for "Offset"... they all look quite "diverse" even though they all signify "areas you can drag".
  • There are buttons whose background is the same as the rest of the GUI, then some buttons are dark and then there are buttons that don't have a border (S1, S2... ). Just saying...
  • Some buttons have a bright blue highlight state while those at the bottom have a dark blue highlight state.
  • Buttons with text labels have more white space above the text than below... my OCD is kicking in :-)
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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 8:24 pm

..haha yeah, the 3D space in AE is horrible to work with IMO.

Looking forward to its re-release then, meaning Fusion 8

:-)

- Alf
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Mike Bozulich

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 11:34 pm

Overall I like the flatter look of the UI, though I do think a tiny bit of shading would help things pop more. I'm disappointed to see no gain/gamma controls for the view windows (ala Nuke). Looking forward to playing with the beta.
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Vladimir LaFortune

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Re: Fusion 8 beta works on win 10!

PostTue Aug 11, 2015 11:49 pm

Jeff Ha wrote:
Ivan Ivanov wrote:I hope they keep the old gui design as an option/skin.
This new flat hype is inexplicable to me - nothing beneficial to the functionality, in fact is more demanding on the eyes and looks bad (my taste).
Oh well...



flat is preferred these days, just as darker UIs have become the norm over the past few years. dumb bevels, gel balls, and other visual annoyances are finally gone. It's more than just hype. It's preferred now in UI/UX circles as its easier on the eyes, scales properly with different displays and provides a bit more real estate overall. Google it if you still aren't sure. I'm hoping they trash the old one completely. Remove as much legacy non-beneficial code as possible as they will be thanking themselves in the long run.


Well ... Dematerialized design or flat design as its popularly called came up to save the eyesore and make it instantly recognizable what was clickable/tapable and what's not. Problem is that most of the UI designer including those Google, Microsoft as well as Apple have action elements that look exactly like read only elements. This is especially evident in type centric elements, type is coming back now that iconography went so far that it doesn't even mean nothing as you cant tell what most icons really are, you can only guess. Its very tricky to make this work properly, its not easy to pull off at all as you have to have a clear distinction what's a live element and what is static.

When it comes to new Fusion UI, its a minor refresh they basically replaced warm grey with cold grey and refreshed the buttons and sliders. They shouldn't have removed tool header that used to be yellow rectangle and now its the same color as the backdrop. When you have multiple tools selected you could easily tell when one ends and other begins.
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Re: Fusion 8 beta works on win 10!

PostWed Aug 12, 2015 10:02 am

Uuuu.

Waiting for osx version.

Really interesting stuff.
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Jeff Ha

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Re: Fusion 8 beta works on win 10!

PostWed Aug 12, 2015 2:54 pm

UI talk aside, any new surprising additions to Fusion 8? I know people weren't sure what to expect and not sure if this is just a unifying OS version (osx, win, Linux).

as a side...
A cool article on Vray for Nuke: http://www.fxguide.com/featured/nuke-and-v-ray/
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Re: Fusion 8 beta works on win 10!

PostWed Aug 12, 2015 3:08 pm

Then it should be something like Octane renderer GPU accelerated.

For green screen work i have waited acceleration like this a million years.

Now Resolve had 3D key'er which look pretty good and fast.

Maybe something like that will emerge in fusion in the future?
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Re: Fusion 8 beta works on win 10!

PostWed Aug 12, 2015 3:42 pm

Vray for Nuke looks really nice, sadly Chaos Group aren't the quickest developers so even if they do decide to do Vray for Fusion, we wouldn't see a working copy for years - and I'm not kidding or exaggerating, first Vray for Nuke demo was at Siggraph 2012, 3 years ago, and they released it now.

What I have missed in Nuke, though, was a good, quick OpenGL (finishing-) renderer, like the Element 3D renderer, but I really don't care about that anymore as I basically have it in Fusion - especially seeing Fusion is also more suitable for building complete scenes in, at least if you want to do animation. With that said, I would love for BMD to amp the OpenGL renderer to current gaming standards, once again pointing to the Element 3D renderer - that would be a game changer for real because no matter how good Vray is in Nuke, it's still as slow as in any 3D package, but you can go a long way using OpenGL and get great results but way, way faster, as Videocopilot has proven with E3D...

But I dropped AE and with that Element 3D for Fusion, what's the point doing 3D in an app with such a underdeveloped 3D space, it's like working with one arm behind your back, no matter how good the plugins living in that space is, I just couldn't stand it anymore...
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Njordy Jovanovich

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Re: Fusion 8 beta works on win 10!

PostWed Aug 12, 2015 4:40 pm

Can anybody share a link to ß-version?
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Re: Fusion 8 beta works on win 10!

PostWed Aug 12, 2015 4:47 pm

The released beta had a critical bug and will be reposted as soon as the bug has been addressed.
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Njordy Jovanovich

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Re: Fusion 8 beta works on win 10!

PostWed Aug 12, 2015 4:56 pm

Johnny Farmfield wrote:The released beta had a critical bug and will be reposted as soon as the bug has been addressed.

I know, I have read about that. Still, I just wanna play with it for a little, research the interface so to say. Would like to have an OSX distributive to download.
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Margus Voll

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Re: Fusion 8 beta works on win 10!

PostWed Aug 12, 2015 5:10 pm

Why not have cuda instead GL ?

It seems more powerful still.
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Simon Dayan

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Re: Fusion 8 beta works on win 10!

PostWed Aug 12, 2015 5:29 pm

Time to chill out!

we star playing o.k one, , , a two .... ;)

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Vladimir LaFortune

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Re: Fusion 8 beta works on win 10!

PostWed Aug 12, 2015 9:57 pm

Johnny Farmfield wrote:@Jeff

Wow, that's kinda funny as I see it exactly the other way around. Fusion was a great replacement for AE for me, a great compliment to NukeX which is my core compositing package. Fusion is just so much more aimed at and suitable for Element 3D-type setups (like this one), motion graphics and animation than Nuke is, though Nuke is hard to beat for handling live action compositing, doing tracking, projection setups for object removal and alike. As for AE, nowadays I only use it for "lazy CC", using tools like RedGiant Looks and rendering for web using the presets in AME - but just thinking about doing complex compositing in a non node based environment (thus AE) makes me cold sweat, remembering all the times I've stumbled around trying to remember what expression I set up on what plugin value on what adjustment layer in what nested precomp I used for doing something.

...and I won't even get into the AE 3D space as the profanity needed to describe it properly would likely get me banned from this forum. ;)


I agree with GPU acceleration in compositing package render over CPU based solutions. Especially in Fusion workflow is quite fast and so should be the render. I vote for Octane hands down, although... If BMD can grab Clarisse for procedural modeling as well as some fast CPU render action I'm all for it
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Johnny Farmfield

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Re: Fusion 8 beta works on win 10!

PostWed Aug 12, 2015 10:10 pm

Margus Voll wrote:Why not have cuda instead GL ?

It seems more powerful still.

OpenGL is OpenGL, it's for viewport display, like DirextX/Direct3D from Microsoft. You're thinking of OpenCL which is a GPGPU computational solution (though also supported in Intel i7 and Xeon CPU's if you install the driver for it). Nvidia have a closed API in CUDA using the same foundation as OpenCL and yes, there's a lot of issues with OpenCL which Nvidia addressed in CUDA - though there's also a lot of people really disliking it being a closed API.
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Margus Voll

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Re: Fusion 8 beta works on win 10!

PostThu Aug 13, 2015 4:29 am

Why i pointed cuda is that Resolve uses it a lot and it seems giving more features so BM seems to
have knowledge how to harness this power. Also consider multiple GPU's in one machine.
Integration from Fusion to Resolve or vice versa seems inevitable in the future anyway.

But just and idea.
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Simon Dayan

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Re: Fusion 8 beta works on win 10!

PostThu Aug 13, 2015 6:20 am

on my system i have 2 Graphics card ,
AMD Firepro w7000 4GB
TITAN -X 12GB
should i take the AMD or the TITAN -x for the best performance ??

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Johnny Farmfield

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Re: Fusion 8 beta works on win 10!

PostThu Aug 13, 2015 2:04 pm

Margus Voll wrote:Why i pointed cuda is that Resolve uses it a lot and it seems giving more features so BM seems to
have knowledge how to harness this power. Also consider multiple GPU's in one machine.
Integration from Fusion to Resolve or vice versa seems inevitable in the future anyway.

But just and idea.

CUDA absolutely outshines OpenCL for GPGPU calculations, you have no argument against that from me, I just clarified it would have no impact on a OpenGL, game engine type rendering engine. :)
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Re: Fusion 8 beta works on win 10!

PostThu Aug 13, 2015 3:25 pm

Johnny Farmfield wrote:
Margus Voll wrote:Why i pointed cuda is that Resolve uses it a lot and it seems giving more features so BM seems to
have knowledge how to harness this power. Also consider multiple GPU's in one machine.
Integration from Fusion to Resolve or vice versa seems inevitable in the future anyway.

But just and idea.

CUDA absolutely outshines OpenCL for GPGPU calculations, you have no argument against that from me, I just clarified it would have no impact on a OpenGL, game engine type rendering engine. :)


CUDA is better for GPGPU, but OpenCL is better for heterogeneous computing. :)
And based on a desire to support OSX, OpenCL is the better choice.

However, any plugin you want can use CUDA, lots of them do. Nothing stopping you. You just won't get interop with the OpenCL manager in Fusion, though that's mostly a theoretical benefit at this point (it's really a here-there-be-dragons kind of feature).
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Re: Fusion 8 beta works on win 10!

PostThu Aug 13, 2015 3:27 pm

Johnny Farmfield wrote:Vray for Nuke looks really nice, sadly Chaos Group aren't the quickest developers so even if they do decide to do Vray for Fusion, we wouldn't see a working copy for years


Not necessarily. Fusion's 3D SDK is easier to develop for than Nuke's. And Vray wasn't stable through that development cycle.
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Re: Fusion 8 beta works on win 10!

PostThu Aug 13, 2015 7:30 pm

Vladimir LaFortune wrote:When it comes to new Fusion UI, its a minor refresh they basically replaced warm grey with cold grey and refreshed the buttons and sliders. They shouldn't have removed tool header that used to be yellow rectangle and now its the same color as the backdrop. When you have multiple tools selected you could easily tell when one ends and other begins.


Just a correction, they replaced a neutral grey with a cool grey. I would much rather they kept the neutral grey, even if they darkened it to match Resolve. As it is now, the cool grey will cause you to misjudge color temps of your footage.
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Re: Fusion 8 beta works on win 10!

PostThu Aug 13, 2015 7:53 pm

Chad Capeland wrote:Not necessarily. Fusion's 3D SDK is easier to develop for than Nuke's. And Vray wasn't stable through that development cycle.

But three years, still... Unless there was issues on the Nuke side of it - but I just can't imagine The Foundry not offering all the help they can as this is of huge benefit to Nuke...

Chad Capeland wrote:CUDA is better for GPGPU, but OpenCL is better for heterogeneous computing. :)
And based on a desire to support OSX, OpenCL is the better choice.

Mmm, I still instinctively feel the desire to support OS X as likely misdirected when Apple so obviously doesn't give a sh!t about pro users - but I also imagine doing the rewrite to support Linux is a way bigger deal so perhaps we got the OS X port as a consequence of that - though it seems to have been the other way around.
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Re: Fusion 8 beta works on win 10!

PostThu Aug 13, 2015 8:35 pm

Johnny Farmfield wrote:
Chad Capeland wrote:Not necessarily. Fusion's 3D SDK is easier to develop for than Nuke's. And Vray wasn't stable through that development cycle.

But three years, still... Unless there was issues on the Nuke side of it - but I just can't imagine The Foundry not offering all the help they can as this is of huge benefit to Nuke...


That's what I mean. Nuke's 3D SDK is more difficult to use than Fusion's 3D SDK. Adding a renderer for Fusion is VERY easy, as is materials and mesh operators. Cameras and lights are harder, but if there was a public Vray SDK, there would already be a version for Fusion.

Johnny Farmfield wrote:
Chad Capeland wrote:CUDA is better for GPGPU, but OpenCL is better for heterogeneous computing. :)
And based on a desire to support OSX, OpenCL is the better choice.

Mmm, I still instinctively feel the desire to support OS X as likely misdirected when Apple so obviously doesn't give a sh!t about pro users - but I also imagine doing the rewrite to support Linux is a way bigger deal so perhaps we got the OS X port as a consequence of that - though it seems to have been the other way around.


Don't confuse BMD's intentions with Apple's intentions.
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Mike Bozulich

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Re: Fusion 8 beta works on win 10!

PostThu Aug 13, 2015 11:48 pm

Anyone have an ETA on the Fusion 8 bug fix? Where will the Fusion 8 beta link be posted? On the main site, or in the forums? Just curious.
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Re: Fusion 8 beta works on win 10!

PostFri Aug 14, 2015 12:02 am

I don't have a timeline on the beta but there will be a posting on the website.
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Mike Bozulich

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Re: Fusion 8 beta works on win 10!

PostFri Aug 14, 2015 12:35 am

Tony Rivera wrote:I don't have a timeline on the beta but there will be a posting on the website.


Thanks Tony.
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Simon Dayan

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Re: Fusion 8 beta works on win 10!

PostMon Aug 17, 2015 9:12 am

unfortunately KROKODOVE plugins not working on ver 8 :(

any update plan on windows in the future ?
are they going to release a MAC version ?
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Helge Tjelta

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Re: Fusion 8 beta works on win 10!

PostMon Aug 17, 2015 10:51 am

Tony Rivera wrote:I don't have a timeline on the beta but there will be a posting on the website.


Any news ?
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SvenNeve

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Re: Fusion 8 beta works on win 10!

PostMon Aug 17, 2015 11:51 am

Image

visit my personal site : http://www.svenneve.com
visit my company site : http://www.houseofsecrets.nl
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Jeff Ha

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Re: Fusion 8 beta works on win 10!

PostMon Aug 17, 2015 2:50 pm

Simon Dayan wrote:unfortunately KROKODOVE plugins not working on ver 8 :(

any update plan on windows in the future ?
are they going to release a MAC version ?


how about contacting Krokodove developers directly about their support for Fusion 8? It's probably the quickest way to get the answer.
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Chad Capeland

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Re: Fusion 8 beta works on win 10!

PostMon Aug 17, 2015 3:01 pm

Jeff Ha wrote:
Simon Dayan wrote:unfortunately KROKODOVE plugins not working on ver 8 :(

any update plan on windows in the future ?
are they going to release a MAC version ?


how about contacting Krokodove developers directly about their support for Fusion 8? It's probably the quickest way to get the answer.


Fusion 8 isn't even in beta. The SDK isn't either.
Chad Capeland
Indicated, LLC
www.floweffects.com
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