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Multistroke cowardly refuses to alter duration

Posted:
Sun Oct 04, 2015 3:12 pm
by Eugene Afanasiev
Seams both fusion 7 and 8 doesn't operate properly with Pnt tool in modifier's tab when using multistroke: I can't change the duration in particular, neither in the timeline view, and most of its other controls also cowardly refuse to work!
Re: Multistroke cowardly refuses to alter duration

Posted:
Sun Oct 04, 2015 3:13 pm
by Eugene Afanasiev
Here it is:
Re: Multistroke cowardly refuses to alter duration

Posted:
Sun Oct 04, 2015 9:00 pm
by michael vorberg
yeah, that is the strange multistroke:
you have to set the duration before you start to paint and cant change that afterward (but there is a script "edit multistroke" which converts the multistroke painting back to normal painting strokes which can then be edited
Re: Multistroke cowardly refuses to alter duration

Posted:
Mon Oct 05, 2015 4:44 pm
by Rony Soussan
Multistroke was designed to be only 1 frame, the only issue as far as design is that the feature should not even be visible as an option in multi-stroke mode.
The idea was to enable a fast touch up mode, this would allow many strokes per frame with no lag, and fast frame change to continue touch up painting.
Perhaps the feature should of been called 'touch up brush' or something of that nature. It is truly an amazing tool for paint paint paint, change frames, paint paint paint..
Re: Multistroke cowardly refuses to alter duration

Posted:
Tue Oct 06, 2015 7:14 am
by Eugene Afanasiev
Thanks. Interesting, I didn't think about it this way, however you can change the stroke duration before you use it. I'm sure being able to make changes to strokes procedurally on the timeline shifting left or right would be a cool addition! And Stroke, no matter what duration you set whether before or after it stays as long as the Paint node itself, and for now there is the con-fusion between them.
Re: Multistroke cowardly refuses to alter duration

Posted:
Tue Oct 06, 2015 5:22 pm
by Rony Soussan
however you can change the stroke duration before you use it
No you can't, you can adjust the slider but it's not paying attention. This is what I meant when I said it shouldn't even have the option listed, since by design, it only supports single frame painting.
Re: Multistroke cowardly refuses to alter duration

Posted:
Tue Oct 06, 2015 7:51 pm
by Eugene Afanasiev
I'm sorry I was referred to CloneMultistroke - that's what I've been using and found out that I'was out of stroke duration and wanted to stretch it but it couldn't.
Re: Multistroke cowardly refuses to alter duration

Posted:
Wed Oct 07, 2015 6:16 am
by daniel.koch
Multistroke controls only apply to future strokes you make, and changing the controls doesn't affect strokes you've already made, unlike with regular strokes. You can certainly do multistrokes of longer than 1 frame duration, but this has to be set beforehand.
This is the main difference between regular and multistrokes, and was a decision made to enable much faster painting. We wanted the speeds of bitmap painting with the resolution independence and re-renderability of vector paint, but had to sacrifice easy editing. The only way to edit multistrokes after they've been painted is to use the Edit Multistroke script to convert them to single strokes first, as Michael says.
Re: Multistroke cowardly refuses to alter duration

Posted:
Wed Oct 07, 2015 5:14 pm
by Rony Soussan
Hi Daniel, Thanks for clarifying that. I have only used it for frame to frame touch up, and at that it works amazing.