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Ripple Edit in Fusion

PostPosted: Wed Oct 28, 2015 2:04 pm
by Jarrod Nichols
Hey Guys,

As I'm coming from Nuke, where is the ripple edit in Fusions Polygon node for Rotos?

Re: Ripple Edit in Fusion

PostPosted: Wed Oct 28, 2015 5:36 pm
by Rony Soussan
i'm not sure I understand the ripple edit terminology, what exactly are you trying to do?
Do you mean sliding key frames in time?

Re: Ripple Edit in Fusion

PostPosted: Wed Oct 28, 2015 7:57 pm
by michael vorberg
The ripple edit in nuke changes the current edit over all key frames
If you enable ripple edit and change the feather of one point it changes that on all key frames before and after

AFAIK there is no such edit mode in fusion

Re: Ripple Edit in Fusion

PostPosted: Wed Oct 28, 2015 8:17 pm
by Chad Capeland
michael vorberg wrote:AFAIK there is no such edit mode in fusion


The Multiframe settings do some of that though. So if you change a point on one frame you can have the change applied to all following keys, all previous keys, or both.

Re: Ripple Edit in Fusion

PostPosted: Thu Oct 29, 2015 1:44 pm
by Jarrod Nichols
I'll have to investigate the Multiframe settings and see if that helps. Thanks guys.