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Imported Camera keeps flipping around

PostPosted: Tue Dec 15, 2015 2:15 am
by Vance Bowman
Why does my camera keep keep flipping around? I imported a simple animation from modo as FBX. basically it just revolves around a cube. The animation was baked before I exported it. But for some reason the camera keeps flipping around. I can't find anything in the docs about this.

Re: Imported Camera keeps flipping around

PostPosted: Tue Dec 15, 2015 5:05 am
by Alexander Lezhnin
I had same problem. Don't know why. But my solution was improt camera and geometry separatly. And I import camera in alembic instead FBX. I think its bug of fusion 8.

Re: Imported Camera keeps flipping around

PostPosted: Tue Dec 15, 2015 2:12 pm
by Vance Bowman
Thanks for the hint. Alembic seems to work pretty well.