Hey guys,
i have a problem with the VolumeFog. Every time i render a WPP Pass with Mental Rays XYZ-Shader in 3ds max and saving this pass as an EXR, the Volume Fog tells me, he does need position information and fails.
I add a Channel Boolean, put the beauty into the BG input, put the WPP EXR into the FG input and extract position X,Y and Z values from the FG image (which is the EXR). i then feed the output of that Channel Boolean to the VolumeFog. And the result is what i written up above: The VolumeFog fails, he tells me, he needs position information and fails.
The WPP pass is rendered as an EXR in 32-Bit Float. I did everything right i guess, but Fusion cannot use that information

What have i done wrong?
Any help would be amazingly appreciated. Im using the non-Commercial version 8 of Fusion.
- Steffen