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Beta 3, crashes when Spotlight Shadow mat size is increased

PostPosted: Wed Jan 06, 2016 10:33 am
by AndyThirtover
Dearest forum.

There is one spotlight in this comp, if the Shadow Mat Size is increased to the full right slider value, Fusion immediately crashes.

Regards


Andy

Re: Beta 3, crashes when Spotlight Shadow mat size is increa

PostPosted: Wed Jan 06, 2016 10:37 am
by AndyThirtover
Here is the crash log that goes with the comp above.

Regards


Andy

Re: Beta 3, crashes when Spotlight Shadow mat size is increa

PostPosted: Wed Jan 06, 2016 12:47 pm
by AndyThirtover
Further testing reveals that the crash happens when the value exceeds 8192.

So 8192 -- Works
8193 -- Crash

Regards



Andy

Re: Beta 3, crashes when Spotlight Shadow mat size is increa

PostPosted: Wed Jan 06, 2016 4:50 pm
by Chad Capeland
Yeah, that's 2^13+1.

If you shift-right-click on he cache indicator and choose Debug: List OpenGL Device Info, what does it list as Max Pow2 Texture Size? Is it 8192? If so, you might need a driver update or a new GPU or you need to rethink your lighting setup.

Re: Beta 3, crashes when Spotlight Shadow mat size is increa

PostPosted: Thu Jan 07, 2016 12:37 am
by Rony Soussan
Chad you are a smart guy, anyone ever tell you that?

Re: Beta 3, crashes when Spotlight Shadow mat size is increa

PostPosted: Thu Jan 07, 2016 12:45 am
by Chad Capeland
Only when there's strong drink involved.

Re: Beta 3, crashes when Spotlight Shadow mat size is increa

PostPosted: Thu Jan 07, 2016 12:52 am
by Rony Soussan
You must be plastered right about now.

Re: Beta 3, crashes when Spotlight Shadow mat size is increa

PostPosted: Thu Jan 07, 2016 8:35 am
by AndyThirtover
I consulted the manual, I believe I'm 'shift-right-clicking' on the cache indicator.

This is the menu I get:

Screen Shot 2016-01-07 at 08.21.36.png
Screen Shot 2016-01-07 at 08.21.36.png (66.51 KiB) Viewed 2200 times


Is there something else I need to do to get to the debug?

Double Regards



Andy

Re: Beta 3, crashes when Spotlight Shadow mat size is increa

PostPosted: Thu Jan 07, 2016 10:49 am
by Andrew Devis
Shift Right click here

2016-01-07_10-45-36.png
2016-01-07_10-45-36.png (36.03 KiB) Viewed 2172 times


and then get this list ...

2016-01-07_10-45-47.png
2016-01-07_10-45-47.png (15.77 KiB) Viewed 2172 times

Re: Beta 3, crashes when Spotlight Shadow mat size is increa

PostPosted: Thu Jan 07, 2016 1:41 pm
by AndyThirtover
Here's the results:

[ GL Texturing ]
Max Texture Units: 8
Max Pow2 Texture Size: 16384
Max RECT Texture Size: 16384
Max Cubemap Texture Size: 16384

I didn't expect that, unless the first bit is used as a sign.

Triple Regards


Andy

Re: Beta 3, crashes when Spotlight Shadow mat size is increa

PostPosted: Thu Jan 07, 2016 3:26 pm
by Chad Capeland
Hmmm... Ok. That's the same as what I have, and can do higher sizes just fine.

You tested this in a very simple comp, right? Like just 1 spotlight and 1 torus?