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Can Ply Mask be extruded along Z once in 3D?

PostPosted: Mon Jan 11, 2016 3:00 pm
by Eugene Afanasiev
For ex I made shapes with masks and want them have a Z depth, like in E3D (I'm sorry that I often refer to AE here:3) or I have a logo that needs to be extruded or custom text imported as SVG?

Re: Can Ply Mask be extruded along Z once in 3D?

PostPosted: Mon Jan 11, 2016 4:37 pm
by michael vorberg
No, you can't do this with pure fusion. If you have studio you can get a copy of the krokodove plugins which have this function


For the logo: you can convert your image into a new font and use the text3d to extrude it

Re: Can Ply Mask be extruded along Z once in 3D?

PostPosted: Tue Jan 12, 2016 8:46 am
by Ivan Ivanov
In Studio, you can also feed your polys in Bg tool, then feed that into sTrace Create(kkd), then feed that in Shape Create 3D(kkd) and extrude in 3d space.

@michael vorberg - which tools do you use to convert image into font?

thanks

Re: Can Ply Mask be extruded along Z once in 3D?

PostPosted: Tue Jan 12, 2016 11:41 am
by Eugene Afanasiev
Thanks.
I extruded SVG in blender.
Now I'm trying to replace materials on the FBX file that I exported from blender, they appear to only replace the color, but no bump maps and textures or I'm doing something wrong?

Re: Can Ply Mask be extruded along Z once in 3D?

PostPosted: Tue Jan 12, 2016 1:01 pm
by michael vorberg
depends on what your doing?

Re: Can Ply Mask be extruded along Z once in 3D?

PostPosted: Tue Jan 12, 2016 4:46 pm
by Eugene Afanasiev
Well here is the project and an fbx

Re: Can Ply Mask be extruded along Z once in 3D?

PostPosted: Wed Jan 13, 2016 8:35 pm
by michael vorberg
seem that your fbx is missing any UV mapping, if i put a "uv map 3d" after the fbx mesh i can see all the details of the materials

Re: Can Ply Mask be extruded along Z once in 3D?

PostPosted: Thu Jan 14, 2016 12:14 am
by Eugene Afanasiev
Wow! Thanks a lot!