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Duplicate Node bug

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multiabhay

  • Posts: 14
  • Joined: Tue Feb 11, 2014 4:51 am

Duplicate Node bug

PostSat Jan 16, 2016 4:12 pm

Hello everyone!
I have created some stroke animations and duplicated it with
duplicate2d node with some time offset .
but the duplicate node doesn't work properly.
it stops before the animation finishes specially when you use negative time offset.
I am using fusion 7.7 and I have tested it on Fusion 8 beta as well, the result is same.
Is there any workaround?
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Ivan Ivanov

  • Posts: 86
  • Joined: Tue Nov 11, 2014 11:16 am

Re: Duplicate Node bug

PostSat Jan 16, 2016 4:50 pm

Yeah, purging cache on each frame seems to solve this issue as a workaround.
See here for a discussion and a link to a script which does that:

http://www.steakunderwater.com/wesuckless/viewtopic.php?f=16&t=574#p4924

It needs an official fix though.
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multiabhay

  • Posts: 14
  • Joined: Tue Feb 11, 2014 4:51 am

Re: Duplicate Node bug

PostSun Jan 17, 2016 4:02 am

Thanks!!!

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