Compositing FumeFX Smoke in Fusion Studio

Hey There,
I have been recently compositing smoke from FumeFX with fusion studio, and have been running into some issues with being able to color correct and control the alpha properly.
I am wondering what is the correct render element to use from FumeFX and what is the proper way to integrate the smoke into a comp using blending modes or what?
I am also having trouble controlling the alpha for color correction, and also need to know what is the proper way to give the smoke an alpha, and not crush its values.
Thank you for your time.
-Gianni Vardanega
I have been recently compositing smoke from FumeFX with fusion studio, and have been running into some issues with being able to color correct and control the alpha properly.
I am wondering what is the correct render element to use from FumeFX and what is the proper way to integrate the smoke into a comp using blending modes or what?
I am also having trouble controlling the alpha for color correction, and also need to know what is the proper way to give the smoke an alpha, and not crush its values.
Thank you for your time.
-Gianni Vardanega