
- Posts: 54
- Joined: Thu Jan 21, 2016 10:13 pm
- Location: Atlanta, Ga. USA
{
Tools = ordered() {
pEmitter1 = pEmitter {
ID = 7,
Inputs = {
Number = Input { Value = 100, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.22, },
Angle = Input { Value = 1.8181818, },
AngleVariance = Input { Value = -1.8181818, },
AngleZ = Input { Value = 134.5454545, },
AngleZVariance = Input { Value = 60, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1, },
},
},
},
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D",
Source = "Value",
},
["SphereRgn.Translate.X"] = Input { Value = -0.479153356002691, },
["SphereRgn.Translate.Y"] = Input { Value = 0.0681085487640921, },
["SphereRgn.Translate.Z"] = Input { Value = -1.22280679570455, },
},
ViewInfo = OperatorInfo { Pos = { 567, 28, }, },
},
pEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.7, 0.5, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.7, 0.5, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pRender1 = pRender {
Inputs = {
["_MotionBlurWarning"] = Input { Disabled = true, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
OutputMode = Input { Disabled = true, },
IntegrationMethod = Input { Value = FuID { "RK4", }, },
["MaterialID.MaterialID"] = Input { Value = 8, },
["ObjectID.ObjectID"] = Input { Value = 3, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 565, 61, }, },
},
Cube3D1 = Cube3D {
CtrlWZoom = false,
Inputs = {
["Transform3DOp.Translate.Z"] = Input { Value = -1.44192250067386, },
["Transform3DOp.Rotate.Y"] = Input { Value = 13.3680450646207, },
["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 1, },
["Front.MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.5, },
["Front.MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0, },
["Front.MtlStdInputs.MaterialID"] = Input { Value = 1, },
["Right.MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.200000002980232, },
["Right.MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0, },
["Right.MtlStdInputs.MaterialID"] = Input { Value = 2, },
["Left.MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.699999988079071, },
["Left.MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.400000005960464, },
["Left.MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.699999988079071, },
["Left.MtlStdInputs.MaterialID"] = Input { Value = 3, },
["Bottom.MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0, },
["Bottom.MtlStdInputs.MaterialID"] = Input { Value = 4, },
["Top.MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0, },
["Top.MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0, },
["Top.MtlStdInputs.MaterialID"] = Input { Value = 5, },
["Back.MtlStdInputs.MaterialID"] = Input { Value = 6, },
},
ViewInfo = OperatorInfo { Pos = { 703, 13, }, },
},
Transform3D1 = Transform3D {
Inputs = {
SceneInput = Input {
SourceOp = "Merge3D2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 692, 141, }, },
},
Merge3D2 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Cube3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "pRender1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 702, 62, }, },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Transform3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 709, 206, }, },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -0.764694476237484, },
["Transform3DOp.Translate.Y"] = Input { Value = 0.0889979768033593, },
["Transform3DOp.Translate.Z"] = Input { Value = 1.8703650915314, },
["Transform3DOp.Rotate.Y"] = Input { Value = -1.50899223377928, },
["Transform3DOp.Rotate.Z"] = Input { Value = -6.63842975767329, },
AoV = Input { Value = 24.3265863475745, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis", }, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 7, },
},
ViewInfo = OperatorInfo { Pos = { 443, 209, }, },
},
Renderer3D1 = Renderer3D {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
CameraSelector = Input { Value = FuID { "Camera3D1", }, },
},
ViewInfo = OperatorInfo { Pos = { 983, 208, }, },
},
},
}
Ryan Bloomer wrote:
- Code: Select all
{
Tools = ordered() {
pEmitter1 = pEmitter {
ID = 7,
Inputs = {
Number = Input { Value = 100, },
VelocityControls = Input { Value = 1, },
Velocity = Input { Value = 0.22, },
Angle = Input { Value = 1.8181818, },
AngleVariance = Input { Value = -1.8181818, },
AngleZ = Input { Value = 134.5454545, },
AngleZVariance = Input { Value = 60, },
["ParticleStyle.ColorOverLife"] = Input {
Value = Gradient {
Colors = {
[0] = { 1, 1, 1, 1, },
},
},
},
["ParticleStyle.SizeOverLife"] = Input {
SourceOp = "pEmitter1SizeoverLife",
Source = "Value",
},
["ParticleStyle.BlurOverLife"] = Input {
SourceOp = "pEmitter1BluroverLife2D",
Source = "Value",
},
["SphereRgn.Translate.X"] = Input { Value = -0.479153356002691, },
["SphereRgn.Translate.Y"] = Input { Value = 0.0681085487640921, },
["SphereRgn.Translate.Z"] = Input { Value = -1.22280679570455, },
},
ViewInfo = OperatorInfo { Pos = { 567, 28, }, },
},
pEmitter1SizeoverLife = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.7, 0.5, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pEmitter1BluroverLife2D = LUTBezier {
KeyColorSplines = {
[0] = {
[0] = { 0.5, RH = { 0.3, 0.5, }, Flags = { Linear = true, }, },
[1] = { 0.5, LH = { 0.7, 0.5, }, Flags = { Linear = true, }, },
},
},
SplineColor = { Red = 192, Green = 128, Blue = 64, },
NameSet = true,
},
pRender1 = pRender {
Inputs = {
["_MotionBlurWarning"] = Input { Disabled = true, },
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
OutputMode = Input { Disabled = true, },
IntegrationMethod = Input { Value = FuID { "RK4", }, },
["MaterialID.MaterialID"] = Input { Value = 8, },
["ObjectID.ObjectID"] = Input { Value = 3, },
Input = Input {
SourceOp = "pEmitter1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 565, 61, }, },
},
Cube3D1 = Cube3D {
CtrlWZoom = false,
Inputs = {
["Transform3DOp.Translate.Z"] = Input { Value = -1.44192250067386, },
["Transform3DOp.Rotate.Y"] = Input { Value = 13.3680450646207, },
["SurfaceCubeInputs.ObjectID.ObjectID"] = Input { Value = 1, },
["Front.MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.5, },
["Front.MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0, },
["Front.MtlStdInputs.MaterialID"] = Input { Value = 1, },
["Right.MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.200000002980232, },
["Right.MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0, },
["Right.MtlStdInputs.MaterialID"] = Input { Value = 2, },
["Left.MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0.699999988079071, },
["Left.MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0.400000005960464, },
["Left.MtlStdInputs.Diffuse.Color.Blue"] = Input { Value = 0.699999988079071, },
["Left.MtlStdInputs.MaterialID"] = Input { Value = 3, },
["Bottom.MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0, },
["Bottom.MtlStdInputs.MaterialID"] = Input { Value = 4, },
["Top.MtlStdInputs.Diffuse.Color.Red"] = Input { Value = 0, },
["Top.MtlStdInputs.Diffuse.Color.Green"] = Input { Value = 0, },
["Top.MtlStdInputs.MaterialID"] = Input { Value = 5, },
["Back.MtlStdInputs.MaterialID"] = Input { Value = 6, },
},
ViewInfo = OperatorInfo { Pos = { 703, 13, }, },
},
Transform3D1 = Transform3D {
Inputs = {
SceneInput = Input {
SourceOp = "Merge3D2",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 692, 141, }, },
},
Merge3D2 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Cube3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "pRender1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 702, 62, }, },
},
Merge3D1 = Merge3D {
Inputs = {
SceneInput1 = Input {
SourceOp = "Transform3D1",
Source = "Output",
},
SceneInput2 = Input {
SourceOp = "Camera3D1",
Source = "Output",
},
},
ViewInfo = OperatorInfo { Pos = { 709, 206, }, },
},
Camera3D1 = Camera3D {
Inputs = {
["Transform3DOp.Translate.X"] = Input { Value = -0.764694476237484, },
["Transform3DOp.Translate.Y"] = Input { Value = 0.0889979768033593, },
["Transform3DOp.Translate.Z"] = Input { Value = 1.8703650915314, },
["Transform3DOp.Rotate.Y"] = Input { Value = -1.50899223377928, },
["Transform3DOp.Rotate.Z"] = Input { Value = -6.63842975767329, },
AoV = Input { Value = 24.3265863475745, },
["Stereo.Mode"] = Input { Value = FuID { "OffAxis", }, },
["SurfacePlaneInputs.ObjectID.ObjectID"] = Input { Value = 2, },
["MtlStdInputs.MaterialID"] = Input { Value = 7, },
},
ViewInfo = OperatorInfo { Pos = { 443, 209, }, },
},
Renderer3D1 = Renderer3D {
Inputs = {
Width = Input { Value = 1920, },
Height = Input { Value = 1080, },
["Gamut.SLogVersion"] = Input { Value = FuID { "SLog2", }, },
SceneInput = Input {
SourceOp = "Merge3D1",
Source = "Output",
},
CameraSelector = Input { Value = FuID { "Camera3D1", }, },
},
ViewInfo = OperatorInfo { Pos = { 983, 208, }, },
},
},
}
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