I found a weird behavior when importing FBX files in Fusion.
I created a cylinder in Blender with 100 segments and exported it in FBX.
Then I imported it in Fusion.
I created a new cylinder with the same size and segment number in Fusion using the Shape3D tool.
I placed both side by side, added a directional light and rendered the result.
This is what I got:

- teste_banding_01.jpg (111.94 KiB) Viewed 944 times
The FBX rendered with strong banding artifacts, while the Shape3D rendered smoothly
RGBA SuperSampling is ON
It seemed that the segment number of the imported FBX was lower than the Shape3D, but the wireframe image shows it is not the case:

- teste_banding_02.jpg (452.1 KiB) Viewed 944 times
The triangulation of both is slightly different but it is not likely to be the problem.
Any ideas of what is going on?