Wed Feb 03, 2016 9:37 pm
try exporting the baked camera data from Maya as an FBX file. Use the older 2014-2015 format (found in FBX File Format of the exporter). then Import > FBX Scene and it'll find your camera w/animation. While I was able to import the Maya 2016 camera into a Camera3D node, the animation didn't come across, nor when I tried to do the Import Transform on the camera. FBX Scene works though.