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Renderer Problems

PostPosted: Wed Feb 17, 2016 2:54 pm
by Martin Ziebell
Hello Blackmagics
I have a problem when I project a picture on a geometry imported via fbx. The openGL renderer delivers very low quality. Z-Buffer sorted works best but is poor in antialiasing of the picture. Best result I achieved with software renderer ...But then the background looks bad with big problems in the alpha channel...Whats wrong?
I am working on OSX el capitan with an GTX980 installed...
Thanks for help

Re: Renderer Problems

PostPosted: Fri Feb 19, 2016 3:56 am
by Joël Gibbs
Try enabling the "SS" ( supersampling) button beside the output channel you're wanting to anti alias. With your HiQ enabled, you should see some decent anti-aliasing.

Re: Renderer Problems

PostPosted: Wed Jun 14, 2017 3:28 pm
by Martin Ziebell
Solved!