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Chance of multilayer EXR support?

PostPosted: Wed Apr 06, 2016 12:10 am
by Travis Schmiesing
Awesome that v8 is out. Looking forward to migrating to it. Now that the bulk of the work is done is there a chance that we might see better multilayer EXR support in the near future?

Re: Chance of multilayer EXR support?

PostPosted: Tue Apr 26, 2016 7:46 pm
by Travis Schmiesing
I am not a programmer so I don't know how in depth a feature like this might be but a potential easy solution would be adding an input to the existing Loader that effected the filename slot of the loader. This would allow you to create 1 loader with a layered EXR, and simply attach it to the input of other loaders.

...It would also be nice to have an option to lock the RGB / XYZ so that if you changed the Red input it would also change the Green and Blue input.

Re: Chance of multilayer EXR support?

PostPosted: Wed Apr 27, 2016 10:28 pm
by Morné Erasmus
I agree with Travis. It's a mission to change the R G and B separately each time and I would love to use Multichannel EXRs, but the way this currently works in Fusion is not ideal.

Hoping to move away from split channel EXRs

Re: Chance of multilayer EXR support?

PostPosted: Thu Apr 28, 2016 1:28 am
by Chad Capeland
You can manage that with a script pretty easily, though.

Re: Chance of multilayer EXR support?

PostPosted: Thu Apr 28, 2016 3:45 am
by Travis Schmiesing
Chad Capeland wrote:You can manage that with a script pretty easily, though.


Every studio big and small will have workflow issues that are specific to them and custom scripts will be needed to help solve the problems, but I don't feel that the problem of Fusion not being able to handle multilayer EXR's out of the box is so uncommon that it should be put upon the users shoulders to solve it. I have seen the question of multilayer EXRs posted to this message board and posted to others boards. Often those threads are from someone coming from Nuke and are expecting Fusion to be able to handle the EXR format in a similar way, only to find out that it is not easy to do in Fusion and they need to take it upon themselves to solve the problem. I have found a few scripts that provide a workaround for handling multilayer EXR's but it isn't the same as a turnkey solution.

I guess I don't understand why this wouldn't be considered for implementation if a script can be easily written to solve the problem? If Blackmagic wants to pull compositing customers in then taking a serious look at how to make compositing workflows more efficient seems relevant. Maybe I am wrong and the need for multilayer EXR's in compositing is something that is esoteric and not needed by the broader audience. The only thing I know for sure is I have spent a lot of time trying to find the best solution for something that I feel should be a standard in compositing software.